Rolling for Wisp's attack against the 3 remaining mercs:
Melee only:
Merc 1:
W= (3d6)[13]
M= (2d6)[2]
Merc2:
W= (3d6)[14]
M= (2d6)[5]
Merc3:
W= (3d6)[8]
M= (2d6)[7]
According to my results, the remaining 3 mercs are toast!
Rolling for Wisp's attack against the 3 remaining mercs:
Melee only:
Merc 1:
W= (3d6)[13]
M= (2d6)[2]
Merc2:
W= (3d6)[14]
M= (2d6)[5]
Merc3:
W= (3d6)[8]
M= (2d6)[7]
According to my results, the remaining 3 mercs are toast!
Wrapped up, looks like I can focus on helping Kandy in my post.
Activity Dates: I am most frequent Monday, Wednesday through Saturday. I am rarely free Tuesdays and Sundays though may be able to find some time.
Currently looking for friends and Rp's if you think I might fit please let me know!
Honestly, since this RP is just a giant test, you are free to swap stats around.
Just obviously state what you are changing.
I also have a proposition that might decrease the amount of times we have to roll. However, I'm still trying to finish the details of it.
The idea is:
When making your character, you still allocate points to what stats you prefer.
Your stats still count as both offensive and defensive. Only difference is that when you are in combat and on the defensive, your stats are tripled.
When attacking, you still roll like you do now. The result must still be higher than your enemy's defense (which is tripled).
For example:
Bob shoots Target
Bob has a Range of 4 while Target has a Range of 3 (which is now 9 as stats are tripled while on the defensive)
Bob rolls (4d6)[14]
Target does not have to roll.
EDIT:
Thanks for explaining, Storm.
Time for you other peeps to get your bandages out and wreck havoc upon your poor agents.
Did that sound like I was gloating? Cause I wasn't...really!
I say why not try it out we can always go back to what we had before. Test away!
Also I aim to move my point out of stealth and melee and put it into range. I never aimed for him to stealth anyway so I think this works.
Edit: Change now on character sheet.
Edit x 2: How does healing work. I aimed to use magic to heal people but was unsure if I should roll that or just rp it or if that is not possible. Just let me know and then I'll get my post up.
Last edited by Kortaga; 02-08-2019 at 02:37 PM.
Activity Dates: I am most frequent Monday, Wednesday through Saturday. I am rarely free Tuesdays and Sundays though may be able to find some time.
Currently looking for friends and Rp's if you think I might fit please let me know!
When out of battle, everyone is auto-healed (but still feel free to heal others if you want), and during combat, you don’t need to roll. It just costs your Action Points for that round.
You can find it under Other Player Features.
Last edited by Imp; 02-08-2019 at 05:43 PM.
Okay will work on my post. I still aim to heal Candy in the rp despite naturally healing.
Activity Dates: I am most frequent Monday, Wednesday through Saturday. I am rarely free Tuesdays and Sundays though may be able to find some time.
Currently looking for friends and Rp's if you think I might fit please let me know!
Going to jump us to the vessel.
coolio
Activity Dates: I am most frequent Monday, Wednesday through Saturday. I am rarely free Tuesdays and Sundays though may be able to find some time.
Currently looking for friends and Rp's if you think I might fit please let me know!
Was supposed to be up much sooner, but with my misfortune, got a nasty chest cold that kept me down. lol
Anway, I included an option of what to do on the ship we just boarded. I wouldn't say choose wisely.
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