Rated M for mature themes, abusive and foul language, drugs, alcohol sex and other related themes.
What started as an amazing first time event has turned into a true life changing event. Pulled from your world you now exist in another, one where the myths and legends you only dreamed of are now true. Lost and with no way to return home, there is only one chance to survive, and that is to solve the world's mystery and keep fantasy from crossing over into reality.
With beings and magic straight out of fantasy, can you stay ahead of the curb and learn this new world and those who have lived with it all their lives.
Will you stand with the unknown and help defend the people of a world on the brink of collapse, or side with the forces of old in the hopes of power and a rumor of return?
Welcome to Terrinanis
Welcome to Beyond the Second World
Plan:
4 humans awake to find themselves dropped into a new world after a harrowing end to their lives on Earth. Now stranded upon the shores of an unknown island with new secrets to drive them to their limits and beyond. Can these four survive and find the mysteries of these lands?
Rules.
1.My word is law, and judgement I pass on those who break them.
2.Fair is fair. Be sensible when posting with others, and make sure others can work with others and your posts make sense.
3.Only I may GM post and people if it is required.
4.At least 2 paragraphs for each post.
5.If you are on rival sides, be prepared to be killed, not all will survive.
Groups.
Spoiler: Jurors CasteMade from the surviving leader of Subjugation, Juror’s Caste was built as an overreaching program to connect and protect the world's. Only three people are known to be actual members of the caste, yet each head their own divisions and different branches. While there is a distinct hierarchy inside the organization, no one has power over the others divisions.
“Let fate decide your punishment, for we have cast our judgement.”
Leader and protector of the dream vault.
Spoiler: MushiName: MushiAge: 3745
Gender: Male
Job: Guardian of the dream Vault and leader of Jurors Caste.
Class: Grand Mage
Appearance: Mushi does not appear to be a strong warrior or mage despite his appearance. Standing barely 3’8” he looks very much like a kid, but one can easily tell that he is not of human race. His hair is a deep silver and his skin is a very soft blue, providing a comforting look. He keeps his hair clean and cropped around his shoulders, giving him a youthful look.
His common attire is a black Gi with the symbol of Juror's Caste embossed on his back held with a black belt. He pairs with with a red undershirt and wooden sandals as his usual footwear.
Personality: Mushi is a fun loving guy who tends to wander. Despite being the head of Juror's Caste, he seems more like the guy you would see at a party or on the beach. He enjoys helping and training.
Hidden Ability: Re-cast. When hit with others spells and special moves, he can study and re-use them against opponents for a very short time. Using this has taught him the several moves he knows and uses.
Element: Magic. With the class he has gained and his ability, Mushi has trained and learned several different element and skills.
Bio: [N/A]
Leader of the R&D divisions of the world.
Second in command of the Jurors Caste
Spoiler: Stephanie AioniosName: Stephanie Kailous Constellation.
Age: 32
Gender: Female
Job: Teacher in the Jurors caste and second in command of the R & D section.
Class: RuneCaster. A master of the written word. Scribing and casting runes she can cast different elements and effects, but or chain together several for various and powerful effects.
Appearance: Stephanie stands at an average 5’8” and weights in at 145 pounds. She trains to keep herself in shape, though not enough to give her any muscle definition. Her long brown hair is usually left alone in a naturally wavy hair that comes to the middle of her back, or pulled into a knotted bun that reaches her shoulders. With a modest c cup bust she has many suitors who seek after her, but few who attempt due to her position in Jurors Caste. Her gold chestnut eyes have left many starstruck and meeting with her. She boasts a healthy hourglass shape and her tan skin make plenty envious and jealous.
She normally wears a cream brown turtleneck sweater, despite any local temperature, which leads several to believe it to be enchanted. Accompanying that is a deep green skirt with a pair of leather boots.
Personality: Stephanie is a kind hearted person. She loves teaching others and learning new things as much as possible. She remains calm in the face of danger and aggression, and her sweet demeanor has put off many a soldier raring to battle her. Don't let her calm presence deceive you, as she is a strong fighter and has earned her position in Jurors Caste.
Strengths:
Expert shield user
Calligraphy
Runes
Weaknesses
Lack of weapon training
No hand to hand combat experience
Lack of practical fighting experience
Hidden Ability: Rune Scribe. This ability allows her to write runes without magic ink or magic paper.
Element: Cosmic. A gift from her mother, her energy is tied directly to a star.
Bio: Stephanie was recruited a few years after leaving her mother's done. She had originally planned to become a teacher, but due to her lineage and gift, Mushi had wanted her to help guide the future RnD and help teach and train new recruits in the way of magic. She agreed, knowing that while they would end up fighting, it was her greatest chance to help further her own skills and teachings of her mother.
Over time she grew with the Caste, helping raise several of the new members into various folds of the various lands and development into a brighter future. While some of her more prominent students have gone on to lead major advances in the world, Stephanie was more than pleased just to watch her students grow and flourish in the area that makes them happy.
Other: Stephanie weilds a tower shield called Scribe. Woven from special metals and certain magics, this shield allows her to write and store runes without casting them. She can then move them freely onto other objects as she sees fit.
Leader of the human resources
Gate keeper
.Spoiler: LekeyName: Lekey
Age: OLD
Gender: Ambiguous
Job: Key Warden
Class: Locksmith. If there's a lock, he's got a key. If there's a key, he knows the lock. Nothing physical or mental is locked from him.
Appearance: Lekey has a rather simple yet strange appearance. His eyes glow an emerald green, along with a complete set of square teeth that shine. His height seems to be a constant question, but most agree that he stands around five feet total. He wears a purple cloak that covers his entire form, though the sleeves hang loose. This is due to both his arms missing from his shoulder joints down.
Personality: Lekey is much the trickster as he is a menacing. He cares more for his own entertainment and joy than the safety of others, but doesn't actively hunt out damaging others. He takes after the genie code, helping others but in such a way to bring delight to himself. Lekeys only allegiance is to two people, himself and the first man to ever defeat him.
Strength:
Expert psychic user
Master magic user
God like speed
Weaknesses
No arms
No magic of his own
Cursed youth
Hidden Ability: Unlock. As the key Warden, Lekey can unlock anything and everything in his path, regardless of the type of lock.
Element: None
Bio: Lekey was dragged into service of Jurors caste when defeated at a game of chance with Mushi. His overconfidence in his skill resulted in the loss of both his arms and his magic, leaving him with only his telekinetic powers and arms. While he had loathed the man to begin with, he was forced to respect the lengths the man went to in order to protect the lands.
While he would happily take the chance to reclaim his arms and magic, he does not wish to do so with the help of others. His loss became his driving point, and he plans to reclaim his powers with his own skills.
Spoiler: Knights QuarterA terrorist cell, these people are desperate to free any of the four Kings, to reclaim their positions in life and their power. Formed from the close circle of followers and workers, they each approach their life with the intent to return to the life of luxury and power. No means are off the table, they grow ever in power trickle by trickle.
Four people head these forces, each planning and attacking the world's as they can.
Leader of the Warped division
Followers of Rol of Reality
Johnson
Leader of the Belladonna Division
Followers of Wesker the Alchemist
Taurin
Leader of the Biomass Division
Followers of Andrew the Prodigy
Sadala the Apothic
Leader of the Sin Division
Followers of Preston the Seductor
Alegress
Spoiler: Four KingsBefore the group of Subjugation, these four beings controlled the worlds of Terrinanis. Revered as Gods from their followers, they showered the most devout to their ideals with power and money. Those who opposed or were unable to offer tribute were subject to pain and tyranny. They ruled for years as the absolute power until taken down by the organization Subjugation.
Removed from power and their worshipers, they now reside inside the dream vault, each lost in the world of their own delusions.
Strongest of the four and controlling over ninety percent of the economy and power, he had gone to the level of being called a god. He maintained his power and skill by stealing the gifts and magic of the lesser people, making him a most formidable foe. He governed the most, granting boon and rewards for those more devout to his name, with no worry of money or famine as long as they did as he bade. His lands were the most fertile and advanced, the brightest minds able to do as the could to advance their great king.Spoiler: Rol of RealityRol of reality
Gift: Faith. He gained strength and magical power the more people believed and trusted in him. The growth is small, a 1.5 percent boost for each person who holds faith in Rol to protect and save them.
Element: Telekinesis. As his power grew, so did his control, even to the point some swore he could manipulate the laws of reality. Hence his name.
The younger brother of Rol he controlled a small faction inside of Rols kingdom. He was used as the public figure of Rols kingdom, and he could do no wrong, his word making his law. While the weakest of the four, the power he gained from fame and fortune granted him a gift to maniuplate the masses with his words alone, turning the mundane people into an unruly mod to do his bidding.Spoiler: Andrew the ProdigyAndrew the prodigy.
Gift: Charm. This gift affected those around him, making them happy and joyful despite their actual emotions. The longer one is exposed to the effect, the more control it has over them.
Element: None. Andrew was born with no magic. His brother gifted him with limited control over fire, but most of his actual fighting was done using other people.
While having one of the smallest faction, his was the most dangerous. His skills with poisons and knowledge of the human body made him a fierce opponent, and his followers were made up of humans altered by his alchemical pursuits. Not all survived, but those who did began to praise him as their god of defilement, that those who offered sacrifice and tributes would be granted new life and powers. His people were the cause of several of the world's kidnapping, and yet today some of the more vile creations roam the furthest corners of the world's.Spoiler: Wesker the AlchemistWeaker the Alchemist.
Gift: Adaption. His body can naturally adapt to all foreign substances. This also applies to mind controlling effects and body altering effects.
Element: Poison. His body has grown over time due to several imbiled toxins. The effects he can cause range from mind altering to deadly.
A fellow friend and partner to Rol, he allowed his people to indulge in their most carnal desire. Earning the nickname of the King of Sin, the world's he controlled were festering hives of the world's sins, where the only promise you could rely on were the blade in your pocket and the worth of your money. All those who lived in his inner circle loved the man, able to indulge in their most base desires with no consequences and control the people around them with no regards for anyone else.Spoiler: Preston the SeductorPreston the Seductor.
Gift: Probability manipulation. At a risk to his own life, he can manipulate the outcome of events to either of his favor. Increasing one instance to a positive can cause a later event to be skewed towards the negative, and vice versa. It can also be used to affect other people around him if need be.
Element: Fire. As a pure born phoenix, Preston has the natural control over fire. He has mastered it and can now consume all forms of fire to recover his own energy and body.
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