Magic is fading from our world. Spell casting is still possible but it's extremely difficult to do, to the point that any major work of magics are done by a team of casters to avoid death by exhaustion.
The age of warriors wielding the powers of the abyss and cosmos are gone, the world has lost much of it's splendor after the Magic wars that ravaged it. leaving the world a scarred battlefield with less and less beauty.
However in the absence of practical magic a new power has been discovered. To make up for the gap created technology has evolved. Steam tech has served the world well int he absence of magics bounty. Trains, lights and even primitive personal technology has been developed.
But what is most impressive is the creating of the Casters. mechanical devices that allow their wielder to fire special shells that the remaining mages have imbued with their magical powers. These devices can house one spell and can be recharged by mages for a small fee.
this has revolutionized warfare as now commanders lead their soldiers wielding this mighty weapons. Though as is the nature of such things, Many casters can now be found on the black market as well as the shells both scavenged or stolen from the battle fields.
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The Yastan Kingdom
The Yastan kingdom
This kingdom was once a center of trade and diplomacy, however the magic wars that ravaged the plains turned it for the most part barren. Many oasis dot its now barren plains that the low folk migrate to and from on a seasonal scale so as not to tax what little workable land they have.
The capital though once built for trade and culture has become a military fortress housing only those of the royal family and those who can help the Yastan war effort. Four times a year military recruitment is held but only 10% of the applicants make it through selection and only capable mercenaries make it further than the first strata once inside the palatial city.
The Holy Imperium
After the loss of magic, the Imperium rose up from a massive influx of political influence in their local church. These zealots do not scorn the loss of magic and instead see it as a divine decree to cease their reliance on the practice. The Imperium is no friend to any mage who practices unholy magic and they seek to spread their influence through military might.
The Zimian Empire
In contrast to her sister nations Zima is an empire run by a council of mages. As magic faded and those who could wield what power was left became a political power the Zimans elected their most powerful mages to the council. Now the Empire has become a beacon to mages everywhere who cannot find their place in the other kingdoms.
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