Name: Conn Wulfsson af Larsfolk
Age: 24
Gender: Male
Homeland: Vestenmannavnjar
Special skills: Siggursdottir Axeman (Journeyman); Urostifter (Journeyman); Kjemper; (Journeyman)
Strengths:
- Reaver: Conn grew up a blade in his hand, ship under his feet, and pillage as his target. With 14 years of experience raiding, Conn is an excellent warrior and is always ready for a fight.
- Biggun: Conn is larger than most people he meets; And so he has an intimidating presence. A presence he often uses to get things done where violence won't work.
- Old Salt: Conn has spent much of his life at sea, and so he understands her better than most. He can pilot most ships; He knows how to spot hazards under water; He can make fairly accurate guesstimates about the weather; And he can read the stars and know almost exactly where they are.
Weaknesses:
- Barbarian: Conn's diplomatic experience is limited to threatening another or sticking them with a blade. So matters requiring delicate negotiations are not fighting to Conn's expertise.
- Suspect: Conn is taller than most people he meets, so he stands out in a crowd. This makes hiding from someone, or simply trying to avoid attention, more difficult for him.
- Stranger Lands: Conn is familiar with the sea, not so much the lands it surrounds. Aside from his homeland, Conn is unfamiliar with most customs. And has no real knowledge of landscapes. While he can read a map, without one land voyages will likely result in the Vestenmannavnjaran becoming lost.
Typical role within party: Ship's Master; Jarl (Warrior)
Description: A large (6'6") heavily muscled man, he moves with the flowing gait of one who has spent the majority of his life at sea. His face, arms and chest are tanned. His right hand is missing the top of his ring and middle finger from the top knuckle up. His clothes are all made of leather, wool or linen the majority of which is salt stained. He is quick to laugh, and quicker to anger; Conn tries to enjoy the finer things in life without wrapping himself in the silks and satins of the Vendel. Conn wears three handaxes, and a pair of longswords; And when aware of upcoming conflicts he carries his roundshield with him.
History: Conn was always a large child, something he took advantage of his entire youth. Conn began to learn the Kjemper style at age 10, hoping to start raiding; Something his father wanted his sons to wait on. Disobeying his father’s direct commands he posed as an older boy to begin his career at sea.
On his second longship, Conn began learning the Siggursdottir style when he lost the tips of two of his fingers trying to catch a thrown handaxe. In the midst of the drunken laughing the fifteen year old raider had his wounds tended to; And was given his first handaxe by the one who would teach him. She was his favorite teacher, for a number of reasons.
By the age of 20 Conn had already begun learning the Urostifter style, from a warrior in the twilight of his life. Conn was leading his own raids from a longship of his own, and building a decent reputation. It all fell apart at the whim of the harshest of Conn's mistresses, the Sea.
His ship, crew and majority of his hard earned loot were dashed apart in a storm. Conn had only his weapons and a chunk of the ship. The latter of which he lay across, clinging to it for his life. After a day lost afloat, he was drug from the sea by Ryder, and recovered aboard the El Huracan. The Vestenmannavnjaran proved his worth in the time since, becoming the Numan's most trusted officer.
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