Setting:
If there was a time that the Kingdom of Famus and the Republic of Grandus were allied nations it was a time history long forgotten. For the longest time it was a simple war, fought by men with steel in their hands, they kept other smaller nations out of their quarrel and kept to the battlefields like our forefathers but neither side was achieving anything from that. Soon enough resources began to wane for both sides as the prolonged stalemate bared no fruits of progress and that’s when this simple war between two nations became more complicated. Both sides began to resort to more dishonorable methods, raiding villages for supplies, resorting to imperialism as both Famus and Grandus took over other smaller and weaker neighboring countries for militaristic advantages against each other, using either empty promises of protection from the opposing nation or threats of raiding and pillaging. Over the decades, the war demanded changes and advancements in attempts to end this seemingly endless war, first came the loud guns then the fouls machines and now there’s Ungodly Arcanist. No one knows how they came to be nor how long they existed, but it didn’t take long for the warring nations to take advantage of these gifted individuals. Masters of the elements, these people were first feared by the common folk for good reasons which made them a priceless resource and deadly weapon for either side. Recruiting as many as they can find, both nations promised fortunes for their loyalty and service and though some resisted, opposed to fighting in such a pointless war, they would have their loved one’s lives threatened if refused, coercing their service instead. Now, with a war of machines and magic grows more so with every passing generation, the common folk try their best to avoid the problems of politics. This war has long become a part of the lives of everyone, the wealthy few that try to move too far off nations to live in peace do so in secret of their governments to avoid prosecution...or worse. Will there be an end to the conflict between these Nations...or will the end be something far worse?
Kingdoms
FAMUS:
As the Kingdom of Famus reside in great hills in a pasture as far as the eye can see, the need for proper education of the world around them was dwarfed by the need of food from the many farms around them. Many of the people of Famus would treat your average Arcanist with awe or fear. None of them dare lay a finger on them for every single Arcanist is property of the Monarch of Famus, and degradation of royal property would be a life sentence. The Famus Arcanist themselves live good lives when their off the battlefield as their paid sizable wages being in the king's service though it's not much higher than the average merchant for the wealth of Famus is spread out quite evenly for its heavily agricultural based income.
GRANDUS:
With the smoke from the various factories that manufactures the many different weapons for the Army, the Republic of Grandus is a polar opposite from it's more rural counterpart. It's not uncommon for a citizen of Grandus to hold a job in on of the many factories for the Republic has grown in technological advances over the years. The Grandus Arcanist are seen a those fortunate enough to win a genetic lottery into a far better life. With the power of a Arcanist, you are awarded a more aristocratic lifestyle as they are given a more then generous wage in service to the republic while the common folk are off "slaving away" as they put it in the factories to make ends meet. A sense of bitter jealousy can be tasted in the smog of Grandus between the classes.
Rules:
1. Be respectful of other players
2. No god-modding or power plays. Write out fight scenes with a willing player
3. DO NOT KILL Another character without their permission
4.Skip overtly violent or sexual scenes
4. Be creative and try to post at least a paragraph.
5. Try to post at least once a day or notify in OOC if going to be away. Try not to get involved in a scene and disappear, character will be written out of that scene until your return
Character Profile:
Name:
Age:
Appearance:
Loyalty: Do you fight for Grandus or Famus?
Power: choose between fire, poison, earth, air, water, or lightening. No other powers are allowed unless approved by Hoopoe or BurningSun22
Background:
Bookmarks