So you want to be a pirate? Well welcome aboard! Captain V is happy to have you. However, you are expected to pull your weight if you want to get by on this ship. No treasure or glory for sluggards! Also, you can't be faint of heart or have a good moral standing.... You see being a pirate means stealing and murdering for what ya want! There are many sea fairing battles and Captain V only takes the strongest of the strong. As long as you are loyal and take orders well, you will be treated like family and well cared for. Just don't cross Captain V and her temper or it'll be the plank for ya! The ocean is a cruel mistess and Capain V has fed her many of lovers.
Spoiler: Setting
This roleplay is meant to be fun! I just want a crew of pirates to go about terrorizing the sea for glory and treasure. I am open for co writing scenarios the crew comes across. Anything to keep the adventure going! I would also like diveristy among crew members. That means I would like different fantasy races. Just don't go overboard and make a super strong and overpowered character.
The name of the ship is the Siren's Song.
The Captain is Viviene Nighengale, but everyone calls her Captain V.
This will take place during medieval times on Earth. Normal Earth geographical maps of land and sea.
Have any questions feel free to PM me or post here.
Spoiler: Character Profile
Name:
Age:
Race:
Appearance: Description and/or picture. Human form and mythical form if applicable
Powers: Limit of 2, has to make sense for the fantasy race chosen and not overpowered
Character Flaw(s): Every pirate has character flaw(s), so let's have fun with it!
Weapons:
Job on Ship:
Background:
Spoiler: Rules
This roleplay will be rated M.
1. All normal RPA rules apply.
2. No god-modding or power play.
3. No controlling other people's characters. The only exception is me. I have the right to edit characters and scenes as I see fit.
4. Violence is OK, but no killing other characters without permission. When fighting co-write scenes with another. If a winner needs to be determined I may step in.
5. If you would like to play an NPC please let me know and I will approve the extra character.
6. Can play multiple characters if you'd like
7. Sexual situation are OK, just no actual role-playing of sex. Please time skip.
That's all I can think of for now. I will add or change rules as needed. So check in from time to time.
Last edited by Moonlit_Fae; 06-30-2020 at 11:27 PM.
Played by BurningSun22
Name: Vivienne NIghtengale, Goes by V
Age: 35
Race: Mermaid
Appearance: In her human form V stands at 5'10 with a muscular and lean build. Her body has multiple scars along her tanned skin from the many fights she has seen. Her hair is a honey blonde that is cut short to her chin and falls in multiple layers. Her eyes are the color of the stormy sea. She wears one gold hoop earring in her left ear. If you look close enough you can see the gills upon her neck.
Spoiler: Mermaid form
Powers: Enchantment through song (if the person is susceptible), Call upon the winds to help with her sails (Very rare and takes a lot of energy from her)
Character Flaw(s): Short-Temper and Alcoholic
Weapons: Cutlass,Axe & Harpoon
Job on Ship: Captain
Background: Vivienne was born to the sea by her mother who had a human lover. He was a pirate of course. Her mother had lured the pirates of the ship into the sea, to their watery grave. However one of the pirates caught her eye. The rest of that story is easy to tell from there. Vivienne's childhood was spent in the seas learning to survive among the merpeople. She is excellent scavenger and able to map the seas from above or below.
When her father use to visit she would climb aboard his ship and take her human form. He was the one who taught her the way of a pirate. She was trained in the sword and how to sail the ship. Her stormy-blue eyes observed how he ran a tight but fair crew. He was harsh when he needed to be, but his crew was loyal because they knew he would take care of them. V's dream was to be just like her father.
V had to learn the hardway though that most crews were full of men and they looked down on women. Women were supposedly bad luck on a ship. V swore she would prove them wrong. After many years sailing with her father she honed her skills of swordsmanship, trickery, and how to enchant others with her voice. Her voice even allowed her to call upon the wind and gain favor for faster sailing as the ship raced across the sea. Over the years her figure hardened with muscles and her skin became a tallymark of her close calls with death.
One day her father was killed during a sea battle with another ship. Their ship was ruined and about to sink. For revenege V called upon the crew and they overtook the other ship. They killed any of the remaining crew and threw them overboard. V decapitated the head of the rival captain and mounted it on a spike, to show her and her crew were not meant to be messed with.
V renamed the ship the Siren's Song and now sails the seas for glory, adventure, and of course treasure. It was hard dealing with her father's death though, so she took up a drinking habit. She is also one to mask her emotions with humor or bury them deep down. This causes her to explode every now an again with a raging temper. Depsite all of that she has been a successful Captain managing her own crew. Over the years many have come and gone. She is not picky with her crew. She will take on any species and any gender. Stereotypes and superstitions do not bother her.
Spoiler: First Mate
Played by SaltyIrishman
Age: 27
Race: Sharkfolk
Spoiler: Appearance
Powers: Breathing underwater and bloodrage, which allows him to attack far quicker and more savagely in melee combat after he has tasted blood
Character Flaws: Savage, even for a pirate. He was kicked off the last two ships he's been on for maiming a crewmate while in his bloodrage. Also known to gamble away his coin and land in hot water, so to speak.
Weapons: Two cutlasses he duel-wields
Job on Ship: First Mate
Background: Born in an underwater cave far from the surface, Blackfin spent his childhood under the waves, playing in the kelp forests of his home. His parents always told him not to go near the docks. "There are men there," they said. "They will kill you and eat you up!" Blackfin, being the rebellious youngster, ventured near the docks and saw the great ships. He saw the bustling market and the brawny sailors carrying cargo to and fro. And he dreamed of being on those docks.
One moonless night, he saw a ship leaving port. Being quicker than the small galleon, he swam alongside the ship, watching the crew go about their duties by lanternlight. Quietly, he snuck onboard and hid in a dark corner behind some barrels.
He spent seven nights on that ship, watching the sailors. All the while, he was learning. He subsisted off of rats and stolen dried meats. On the evening of the eighth night, the crew seemed to be in a frenzy. On the horizon, silhouetted by the setting sun, another ship was approaching. This ship was quicker and larger and was nearly upon them when it raised its flag. The skull and crossbones.
The pirates boarded the ship quickly and attacked savagely. The smell of blood and seawater filled the air. In the violent attack, he was revealed. Both parties looked on him with a mixture of horror and confusion. The pirates made the first attack on him. A particularly brave (or stupid) man made to cut him, but before he could do serious damage, Blackfin dug his jaws into the pirate's belly and came out holding the pirate's intestine in his teeth. The smell of blood might have sharpened his senses, but the taste overrode his brain.
He attacked quickly and savagely, not discriminating between merchant and pirate. While on the merchant ship he had starved, that night he had feasted. When his body was riddled with exhaustion, his bloodrage finally cooled, causing him to slump down and sleep on the spot, surrounded by blood and body parts.
When he awoke, he was in the belly of the pirate's ship, his hand and jaws bound by heavy iron bars. After a moment, a towering man came to meet him. He was the captain and wanted to hire Blackfin. The alternative was death, so Blackfin agreed. He was put to work, paid only a margin of what the other men got from any bounty, and was only allowed abovedecks when he was to be thrown onto the other ship to eat.
After years of this, he finally snapped. The next time his bloodrage was activated, he ignored the merchants and turned straight back to the pirate ship. One flying leap and a whole lot of bites later, he had rid the ship of its captain and half the crew. He was tossed overboard by the remaining pirates, too tired to kill anymore.
He floated for days before being picked up by another ship, more pirates who had heard of his savagery and also wanted to hire him. They treated him far nicer, but that did not stop their fate either when they turned him on a ship with too little crew for him to eat. Once again, tossed overboard. He abandoned the sailing life for a while, before joining up with the crew of The Siren's Song and Captain V. He's been working with them for years now, gaining more control over his bloodrage.
Spoiler: Crew Members
Name: Dragon
Age: Unknown
Race: Dragon
Spoiler: Appearance
Powers: Flight and flame
Character Flaw(s): A child. Speaks only a few words. Dislikes small space, but loves sleeping on top of open chests of gold.
Weapons: Knife in her human form.
Job on Ship: Mascot? Cabin Girl?
Background: The others grew so much swifter than she did. Her mother smoked for the longest time, then in the middle of the night, picked her up in her mightly claws and flew into the sky. She cried out, but all she could hear was the mighty beat of her mother's wings.
She was fast asleep when her mother dropped her.
She woke up floundering in a pond, no sign of her mother. She was cold and wet when she crawled to shore - and caught sight of a distant flicker of flame. Mother!
Except, it was not her mother's flame - it was a campfire, with a strange creature sleeping beside it. She curled up next to the fire and studied it intently before falling asleep herself. When the monk woke in the morning, he found a naked red-skinned girl with white hair lying next to the embers of the fire.
The first village he reached refused to accept her, calling her a demon child, but he did manage to get a few pieces of clothes for her. After a week of travel, he found a childless couple who were willing to take her in. She seemed happy, but when she noticed the monk was leaving, screamed and tried to follow. They tried to hold her back, but she fought them, wigging out of her clothes and chasing after him.
In the next village, they had a wooden cell that they popped her into. The monk made his escape, but on the road he heard bells ringing behind him - and that's when he saw the tiny dragon flying towards him. He fell to his knees and covered his face, praying as it landed next to him - but instead of flaming death, he felt tiny arms grabbing hold of him. Looking down, he found the girl, weeping and clinging on to him as tight as she could.
And he knew now what the girl was.
He showed her off, they received many fine invites. A prince, seeing her, wanted her for his collection and sent hunters after her, capturing her while she slept in a small cage of iron. He came too close to the bars, however, and her hand, reaching through the bars transformed just enough to slice his cheeks.
How long he kept her in her cage in the dark place, she didn't know. Aside from food, vistors were rare. When next she saw the young prince, she almost didn't recognize him. He was taller, his hair graying at the temples. He directed men who picked up her cage, and took her down to the sea where a ship waited, and she found herself inside a cargo hold in a damp, smelly world that shifted with the waves.
There was a battle, then the tarp was uncovered and more men carried her and her cage to the open deck. The cage was opened and she darted out, a half-naked child, snatching a fallen knife and running to the farthest end of the ship, but all there was was water. She leapt off, transforming as she fell and swooped up, but all she could see was water, and the two ships below.
The crew of the pirate ship found her later, in her human form, curled up in a crow's nest, fast asleep - but still holding onto the knife.
Name: Lola Fox
Age: 25
Race: Elf
Appearance: https://cache.desktopnexus.com/thumb...gthumbnail.jpg (Not entirely sure if the link will work)
She has mid-length black hair and blue eyes. Standing a 5'5, she has an athletic build and slightly tanned skin. Her ears are pierced with a chain holding a diamond, a gift from her father. She also has a metal foot extending from her ankle down.
Powers: Can manipulate light
Character Flaw(s): Overconfident
Weapons: A bow and arrow for long ranged attacking and a rapier for short ranged
Job on Ship: Crew
Background: She grew up in a merchant town, born to a wealthy merchant and his wife. Her mother died in childbirth, leaving her father to raise her alone. She basically grew up on boats, traveling with her father and his crew.
By the time she was thirteen, had become one of the members of the crew on her fathers ship. She had become skilled at adjusting the sails and scrubbing the deck as needed. Although she had enough navigational skill to captain her own ship, she didn't like the idea of taking charge. She was perfectly fine with her place on the crew.
Everything was going completely fine until pirates attacked her fathers ship, killing him and over half the crew and leaving the others half dead. She doesn't recall how many days she laid on the ships deck, her foot bleeding and growing infectious. By the time someone found them, they could do nothing to save it. They amputated the foot and replaced it with a metal one.
By the time she had healed, she promised herself that she would find the pirates who killed her father and do the same to them. She went aroud from ship to ship for a while before deciding to join the crew of The Siren's Song in hopes of finding the other ship more quickly.
AngelDellaNotteName: Baez
Age: 29
Race: Fae / Fairy
Spoiler: Appearance:
Baez like most Faeries is small in stature standing at barely 5'2 with a lithe body to her. She has a low husky voice which compared with her boyish good looks allows her to pass for a boy. Baez has scars on both wrists from years of wearing manacles, she almost always has the scars covered with the gloves she wears, not wanting others to see them.
Powers: Flight, her wings are not just pretty things on her back, she is able to fly as high or far as she wants with these, well at least until she gets tired. Like running or swimming she has a limited stamina. She is able to speak Elvish, Drow, Draconic, Orcish and Dwarven.
Character Flaw(s): Baez has an unhealthy attraction to anything shinny, something that often gets her in trouble as she doesn't always pay for it or ask permission before taking. Over the years she has gotten fairly good at stealing things but from time to time she slips up causing her get in trouble.
Weapons: A collapsible spear that when extended is about four feet long and collapsed is about a foot and half and can be worn on her belt. She is quite skilled at diving in and out of battle barely giving her enemies a chance to see what happened before they fall.
Job on Ship: In the years shes spent on ships Baez has spent most of her time in the crows nest and on the masts. She usually can be found keeping watch, unfurrowling sails and mending them as she doesn't need ropes to hold her up.
Background: Born a slave the first sixteen years of her life Baez knew nothing else. She was in the service of the dragon Korasz, a fearful great red. Her job for the dragon was at first that of a lowly servant, cleaning his rooms, bringing him food and whatever errands he wanted. For the most part she had a decent childhood learning at a very young age that it was best to just do what you were told and stay out of the dragon's way. She found that she had a knack for languages easily learning to understand what Korasz said when speaking Draconic. Baez kept this to herself fearing that Korasz would be upset at her being able to understand him but eventually he caught on though he wasn't angry he started using her as a translator. When he realized she had a gift for language he taught her to speak Elvish, Drow, Orcish and Dwarven so he could use her to spy on his guests who spoke freely among a lowly no doubt uneducated slave.
Her circumstance changed when she reach the age of fifteenth and she began filling out as a woman. Korasz was known to take whatever pleasures he wanted with his slaves and his eye fell on Baez. His touching of her increased and it was only a matter of time before he took her to his bed. Baez feared what would happen when he finally acted on his desires and one day when she was sent into the village a thought that had never crossed her mind before appeared. It would be so easy to escape as she had no guards or anything keeping her from fleeing. Most slaves were kept from escaping by the fear of what would happen to their families if they escaped but Baez had no family that she knew of. She had been bought as a toddler to be a playmate for Korasz's children. Baez just did it she didn't return with the goods she had been sent to fetch. She found her way into a blacksmith shop and tried to use a hammer to break her manacles off but failed and the blacksmith found her. Instead of turning her back over to Korasz the blacksmith helped Baez cut the manacles off.
Finding a way out of the village was harder as the only way out without going through Korasz's lands was by sea and she couldn't find work or passage on a ship, women being bad luck and all. The blacksmith who helped suggested she pretend to be a boy as Korasz had been sending soldiers to look for her and it was getting harder to hide from them. Baez cut her hair, wrapped her breasts and dressed in boys clothes, it doing the trick allowing her to get a job aboard ship and she was able to leave the village.
Over the years she moved from ship to ship leaving either because she got caught stealing or it became too hard to pass as a teenage boy as she should have aged in the years she had been aboard. Whenever her shipmates started asking questions she knew it was time to move on. Currently Baez is between ships living in a port city of al-Andalus.
Name: Tanit
Age: 26
Race: Naga
Spoiler: Appearance
Tanit has two forms, a human form, and a serpent form. She prefers the serpent form, but she uses the human form most often, simply for practicality's sake. A 20-foot snake tail takes a bit too much space on a ship. Regardless of form, her skin is pale purple, with darker purple areas darkened by the concentration of her blood. Her eyes are large, yellow, and highly expressive. She has snake-like slit pupils. Her teeth are sharp, with larger fang-like canines. She has light purple stripes streaking from her fangs down her chin. She dresses mainly in dark blue with yellow or gold accents. Her human form barely reaches 5'5", while her serpent form can reach heights of over 9 feet tall.
Spoiler: Human Form
Spoiler: Serpent Form
Spoiler: Common Expressions
Powers:
Specialized Venom: Even in human form, her fangs are capable of delivering a dangerous venom. However, the effects of this venom are changeable, depending on the circumstances. She has the choice of tranquilzing, corrosive, sickening, or simply deadly venom. Tranquilizng venom causes victims to fall into a deep sleep within 15 minutes of a bite, corrosive can dissolve most organic materials with varying levels of speed and success, sickening makes the victim highly nauseous, restricts their breathing slightly, gives them extreme vertigo, and alternates between giving them a burning fever or freezing cold, and deadly venom kills with an hour, unless given the antidote by her or another with supernatural healing capabilities.
Fixer of Flesh: Although her venom can be deadly to those who meet her ire, it can also be a salvation. Her saliva can be used for the same use, though it is much slower and weaker. Her venom can reverse all the other effects (unless they have died since they have been bitten), act as a painkiller, remove common disease, and speed up the healing process. She does not need to inject her venom for healing, but it works best that way. Even her hands and presence seems to be good for healing, as disease or injury seems to dull with her nearby.
Character Flaw(s): Frivolous and flighty, she has her head in the clouds often. She oftentimes has trouble speaking clearly, as her mind is moving faster than her mouth can get the words out. She also has a bad memory for things that others would consider important. She is also vain, and a bit of buttering her up will get you anything from her, with the exception of some of her good venom.
Weapons: Venomous bite, sharp claws, and a mysteriously fancy saber.
Job on Ship: Ship's doctor and resident fashion expert. As she says, "If I can't steal, burn, and loot, and look pretty, then what's even the point?"
Background: Tanit comes from Phonecia, particularly where the Nile meets the Meditterannean. There, she was raised by Naga monks in the arts of venomwork. The monks taught her not only to injure, but to heal with her venom. When she came of age, she was sent out on a pilgrimage to Greece where she promptly forgot all of her monk disciplines.
Instead, she became enthralled with the lively culture and set up an apothecary in Thebes, healing people for money. She soon had a repeat customer, Agata, the daughter of a nobleman with a penchant for dangerous fun. She soon began to see Agata nearly every day, and the two became close friends. Agata would often read the poems of Sappho to Tanit, who thought the poems were very nice.
Tanit and Agata's relationship was unclear, but they clearly had a very close bond. But Agata's father would not stand such a relationship. Agata was to be married to a prince from Sparta, much to the dismay of Agata herself. As for Tanit, well, she was supposed to "have fled from Thebes, without as much as a goodbye". This was an obvious lie, and Tanit was meant to be executed, but for Agata's help. In the night, she snuck Tanit aboard a ship heading up to Scandinavia. Agata gave Tanit a sword to protect herself, and a kiss to remember her by.
Tanit was not aboard the ship for long before she was discovered. The crew nearly fed her to the sharks, if not for Tanit's penchant for healing. She was allowed to stay on the ship so long as she gave her services as a healer. But the ship never made it to Scandinavia. They were attacked by pirates in the Bay of Biscay. These pirates however, treated her far nicer, and the captain was much prettier than the boring old Gaul that captained the last ship she was on. So she joined the crew of the Siren's Song, a healer and a pirate. And she still gets a bit teary-eyed when she hears somebody reading the poems of Sappho.
Spots needed:
Crew Members
Last edited by Moonlit_Fae; 09-02-2020 at 10:23 PM.
Name: Vivienne NIghtengale, Goes by V
Age: 35
Race: Mermaid
Appearance: In her human form V stands at 5'10 with a muscular and lean build. Her body has multiple scars along her tanned skin from the many fights she has seen. Her hair is a honey blonde that is cut short to her chin and falls in multiple layers. Her eyes are the color of the stormy sea. She wears one gold hoop earring in her left ear. If you look close enough you can see the gills upon her neck.
Spoiler: Mermaid form
Powers: Enchantment through song (if the person is susceptible), Call upon the winds to help with her sails (Very rare and takes a lot of energy from her)
Character Flaw(s): Short-Temper and Alcoholic
Weapons: Cutlass,Axe & Harpoon
Job on Ship: Captain
Background: Vivienne was born to the sea by her mother who had a human lover. He was a pirate of course. Her mother had lured the pirates of the ship into the sea, to their watery grave. However one of the pirates caught her eye. The rest of that story is easy to tell from there. Vivienne's childhood was spent in the seas learning to survive among the merpeople. She is excellent scavenger and able to map the seas from above or below.
When her father use to visit she would climb aboard his ship and take her human form. He was the one who taught her the way of a pirate. She was trained in the sword and how to sail the ship. Her stormy-blue eyes observed how he ran a tight but fair crew. He was harsh when he needed to be, but his crew was loyal because they knew he would take care of them. V's dream was to be just like her father.
V had to learn the hardway though that most crews were full of men and they looked down on women. Women were supposedly bad luck on a ship. V swore she would prove them wrong. After many years sailing with her father she honed her skills of swordsmanship, trickery, and how to enchant others with her voice. Her voice even allowed her to call upon the wind and gain favor for faster sailing as the ship raced across the sea. Over the years her figure hardened with muscles and her skin became a tallymark of her close calls with death.
One day her father was killed during a sea battle with another ship. Their ship was ruined and about to sink. For revenege V called upon the crew and they overtook the other ship. They killed any of the remaining crew and threw them overboard. V decapitated the head of the rival captain and mounted it on a spike, to show her and her crew were not meant to be messed with.
V renamed the ship the Siren's Song and now sails the seas for glory, adventure, and of course treasure. It was hard dealing with her father's death though, so she took up a drinking habit. She is also one to mask her emotions with humor or bury them deep down. This causes her to explode every now an again with a raging temper. Depsite all of that she has been a successful Captain managing her own crew. Over the years many have come and gone. She is not picky with her crew. She will take on any species and any gender. Stereotypes and superstitions do not bother her.
Last edited by Moonlit_Fae; 06-30-2020 at 11:22 PM.
Powers: Flight and flame
Character Flaw(s): A child. Speaks only a few words. Dislikes small space, but loves sleeping on top of open chests of gold.
Weapons: Knife in her human form.
Job on Ship: Mascot? Cabin Girl?
Background: The others grew so much swifter than she did. Her mother smoked for the longest time, then in the middle of the night, picked her up in her mightly claws and flew into the sky. She cried out, but all she could hear was the mighty beat of her mother's wings.
She was fast asleep when her mother dropped her.
She woke up floundering in a pond, no sign of her mother. She was cold and wet when she crawled to shore - and caught sight of a distant flicker of flame. Mother!
Except, it was not her mother's flame - it was a campfire, with a strange creature sleeping beside it. She curled up next to the fire and studied it intently before falling asleep herself. When the monk woke in the morning, he found a naked red-skinned girl with white hair lying next to the embers of the fire.
The first village he reached refused to accept her, calling her a demon child, but he did manage to get a few pieces of clothes for her. After a week of travel, he found a childless couple who were willing to take her in. She seemed happy, but when she noticed the monk was leaving, screamed and tried to follow. They tried to hold her back, but she fought them, wigging out of her clothes and chasing after him.
In the next village, they had a wooden cell that they popped her into. The monk made his escape, but on the road he heard bells ringing behind him - and that's when he saw the tiny dragon flying towards him. He fell to his knees and covered his face, praying as it landed next to him - but instead of flaming death, he felt tiny arms grabbing hold of him. Looking down, he found the girl, weeping and clinging on to him as tight as she could.
And he knew now what the girl was.
He showed her off, they received many fine invites. A prince, seeing her, wanted her for his collection and sent hunters after her, capturing her while she slept in a small cage of iron. He came too close to the bars, however, and her hand, reaching through the bars transformed just enough to slice his cheeks.
How long he kept her in her cage in the dark place, she didn't know. Aside from food, vistors were rare. When next she saw the young prince, she almost didn't recognize him. He was taller, his hair graying at the temples. He directed men who picked up her cage, and took her down to the sea where a ship waited, and she found herself inside a cargo hold in a damp, smelly world that shifted with the waves.
There was a battle, then the tarp was uncovered and more men carried her and her cage to the open deck. The cage was opened and she darted out, a half-naked child, snatching a fallen knife and running to the farthest end of the ship, but all there was was water. She leapt off, transforming as she fell and swooped up, but all she could see was water, and the two ships below.
The crew of the pirate ship found her later, in her human form, curled up in a crow's nest, fast asleep - but still holding onto the knife.
Powers: Breathing underwater and bloodrage, which allows him to attack far quicker and more savagely in melee combat after he has tasted blood
Character Flaws: Savage, even for a pirate. He was kicked off the last two ships he's been on for maiming a crewmate while in his bloodrage. Also known to gamble away his coin and land in hot water, so to speak.
Weapons: Two cutlasses he duel-wields
Job on Ship: First Mate
Background: Born in an underwater cave far from the surface, Blackfin spent his childhood under the waves, playing in the kelp forests of his home. His parents always told him not to go near the docks. "There are men there," they said. "They will kill you and eat you up!" Blackfin, being the rebellious youngster, ventured near the docks and saw the great ships. He saw the bustling market and the brawny sailors carrying cargo to and fro. And he dreamed of being on those docks.
One moonless night, he saw a ship leaving port. Being quicker than the small galleon, he swam alongside the ship, watching the crew go about their duties by lanternlight. Quietly, he snuck onboard and hid in a dark corner behind some barrels.
He spent seven nights on that ship, watching the sailors. All the while, he was learning. He subsisted off of rats and stolen dried meats. On the evening of the eighth night, the crew seemed to be in a frenzy. On the horizon, silhouetted by the setting sun, another ship was approaching. This ship was quicker and larger and was nearly upon them when it raised its flag. The skull and crossbones.
The pirates boarded the ship quickly and attacked savagely. The smell of blood and seawater filled the air. In the violent attack, he was revealed. Both parties looked on him with a mixture of horror and confusion. The pirates made the first attack on him. A particularly brave (or stupid) man made to cut him, but before he could do serious damage, Blackfin dug his jaws into the pirate's belly and came out holding the pirate's intestine in his teeth. The smell of blood might have sharpened his senses, but the taste overrode his brain.
He attacked quickly and savagely, not discriminating between merchant and pirate. While on the merchant ship he had starved, that night he had feasted. When his body was riddled with exhaustion, his bloodrage finally cooled, causing him to slump down and sleep on the spot, surrounded by blood and body parts.
When he awoke, he was in the belly of the pirate's ship, his hand and jaws bound by heavy iron bars. After a moment, a towering man came to meet him. He was the captain and wanted to hire Blackfin. The alternative was death, so Blackfin agreed. He was put to work, paid only a margin of what the other men got from any bounty, and was only allowed abovedecks when he was to be thrown onto the other ship to eat.
After years of this, he finally snapped. The next time his bloodrage was activated, he ignored the merchants and turned straight back to the pirate ship. One flying leap and a whole lot of bites later, he had rid the ship of its captain and half the crew. He was tossed overboard by the remaining pirates, too tired to kill anymore.
He floated for days before being picked up by another ship, more pirates who had heard of his savagery and also wanted to hire him. They treated him far nicer, but that did not stop their fate either when they turned him on a ship with too little crew for him to eat. Once again, tossed overboard. He abandoned the sailing life for a while, before joining up with the crew of The Siren's Song and Captain V. He's been working with them for years now, gaining more control over his bloodrage.
Name: Lola Fox
Age: 25
Race: Elf
Appearance: https://cache.desktopnexus.com/thumb...gthumbnail.jpg (Not entirely sure if the link will work)
She has mid-length black hair and blue eyes. Standing a 5'5, she has an athletic build and slightly tanned skin. Her ears are pierced with a chain holding a diamond, a gift from her father. She also has a metal foot extending from her ankle down.
Powers: Can manipulate light
Character Flaw(s): Overconfident
Weapons: A bow and arrow for long ranged attacking and a rapier for short ranged
Job on Ship: Crew
Background: She grew up in a merchant town, born to a wealthy merchant and his wife. Her mother died in childbirth, leaving her father to raise her alone. She basically grew up on boats, traveling with her father and his crew.
By the time she was thirteen, had become one of the members of the crew on her fathers ship. She had become skilled at adjusting the sails and scrubbing the deck as needed. Although she had enough navigational skill to captain her own ship, she didn't like the idea of taking charge. She was perfectly fine with her place on the crew.
Everything was going completely fine until pirates attacked her fathers ship, killing him and over half the crew and leaving the others half dead. She doesn't recall how many days she laid on the ships deck, her foot bleeding and growing infectious. By the time someone found them, they could do nothing to save it. They amputated the foot and replaced it with a metal one.
By the time she had healed, she promised herself that she would find the pirates who killed her father and do the same to them. She went aroud from ship to ship for a while before deciding to join the crew of The Siren's Song in hopes of finding the other ship more quickly.
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