This is currently a work in progress, I am still working to get it complete. Turns out there's quite a bit to explain when you create a brand new universe.
Seven days ago, magic returned once more to the world. It sprang from a strange artifact of the Ancients, a society that oversaw the world in centuries past. But they disappeared. And they took magic with them. They sealed the magic away in wells of power, dodecahedrons of unknown material. They hid those artifacts across the world, hoping that none would find them. And for a while, none did.
Society moved on from magic with the help of steam power, propelling them farther than they thought possible without the life-giving magic. They created empires, floating cities, massive mechanical walking machines, and light-than-air airships powered by clockwork and steam. Most forgot about magic, thinking it to be a myth. Until the elves returned.
The elves had hidden away when the Ancients disappeared. It seemed they had disappeared too. Everybody had their theories about where the elves had gone. But none knew for sure. That is, until seven days ago. Seven days ago, an elf strode out of the Viridian Glade carrying one of the Ancient's artifacts. They turned the artifact over to a traveler before turning to dust. The traveler gave the artifact to the king of Gandomere and cleansed themself at a holy site or their god.
The king put his best scientists and historians on the mystery of the artifact. They determined it was a relic of the Ancients. Ecstatic in their discovery, they opened the artifact. It would be their last decision on this plane of existence, as the intense burst of magical energy escaping pushed them through the weave of reality. Hours later, a servant discovered the opened artifact in the middle of an intensely arcane sigil, slightly smoking with the weave.
The servant brought the artifact to the king, who lamented the loss of his academics. But when he realized what this artifact had held, he grew less morose. He remembered the tales his grandfather had told him, which in turn had been tales his grandfather had told him. Of a world filled with magic. A world where anyone could learn to manipulate the weave of reality to their liking, a world where colossal beings walked across the land and cities floated without the use of steam. Stories that not too long ago, had been true.
So the king sent messengers across the lands and across the seas. He was looking for adventurers, brave folk who could search for these artifacts and open them. People who would answer this call and return the world to its former magical glory. Seekers of opportunity (and perhaps a bit of gold) who would bring about the Return of Arcanum.
Welcome to The Return of Arcanum! You all will be playing adventurers looking for the Artifacts of the Ancients. This is only the start, so if/when we get farther than that, I will reveal more. As the story progresses, I'll add important information here, so keep an eye on the thread. Now onto the rules and such!
Mage slots filled: 1/2
And that's it! At least, for the moment. Welcome to the Return of Arcanum!