In the endless expanse of the universe, civilizations rise and fall, wage war and make peace, and gather under Galactic Federations. Hundreds of billions of sapient species come together with their space-faring neighbors to form political spheres galaxies wide. Even so, with countless Federations, a good 90% of the universe is still wild and free. Some star systems refuse to join Federations, some species are too war-like, but most are simply unknown. Only a small portion of the cosmos has been mapped, and even with all the Federation-sanctioned exploratory ships, the unknown grows every day. As is the nature of the infinite universe.
However, our story begins in the Andromeda Federation. The Andromeda Federation is unstable, with pirates becoming bolder, the Xkkrt’llnt Federation edging in on vulnerable border planets, and a credit recession, tensions are running high. Some turn their backs on the law, others join up with the Federal Military, some keep their heads down and hope life returns to normal, but some throw off their old lives and become adventurers. Adventurers are a unique bunch, sometimes outside the law and sometimes within. Each starship seems their own Federation. The allure of adventure, credits, and freedom has called many.
Welcome to the Andromeda Federation! The Andromeda Federation is a high-concept space opera built on exploration and adventure. The plot is ultimately player-driven, like a game of Starfinder or D&D. Science Fiction is a very broad genre that has many subgenres. Character choice can change the plot drastically, from battling an empire to becoming pirates, from exploring the cosmos to finding the last of a mystic order. It is up to the players to create the story while I operate the background for their epic space saga.