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Thread: Wanted: all pilots!

  1. #21
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    Xailan
    For the two craft question, I would prefer you start with one. Here are my suggestions.

    Build a fighter and do your best to cover all three roles.

    Build a fighter-interceptor and then purchase or capture a bomber craft after a few missions.

    I don't necessarily want to limit players, but I want to have a feeling of progress and advancement. How your characters want to advance or what goals they have as they gain resources and reputation might be something to consider.
    Ships aren't cheap. Unless they are. :P

    Enigma
    I have not read area 88 but it definitely seems similar vibe wise except they aren't necessarily obligated to stay, it's more an opportunity where otherwise there wouldn't be one.

    I like the escape/ survival pod idea. Feel free to incorporate that, it may come in handy. I would likely run both options, the suit as a backup in case the pod was holed.
    Last edited by Kach; 11-24-2021 at 07:48 PM.
    The final battle,
    Pain, suffering; overcome,
    by the united.


  2. #22
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    Alright! Here is the open call for character sheets, please feel free to add any details you would like. Let me know if there are any questions. Forgive my lack of appearance detail.
    I have added the updated sheet to the first post.

    For intensity, Moderate it is.

    Calling All Pilots: Character Sheet MK1

    Pilot information

    Name:

    Callsign:
    (If you want to choose your own or one can be found organically in RP)

    Age:

    Race:

    Appearance:

    Background:

    Any story beats and themes you want to explore during the course of the rp:

    Persons of interest to them and contacts they may have:

    Craft information

    Craft Name:

    Craft Role:

    Call/registration name/numbers:
    (if listed/registered; this significance may come into play.)

    layout/orientation

    Description and unusual features

    Pressure suit or pilot compartment or both?

    Craft Roles: Interceptor, Fighter, Bomber, Support
    (can be a combination of up to two roles)

    Hardpoints

    Identifying features and markings

    Stat block

    Shields
    Armament
    Maneuverability
    Armor

    Spoiler: character sheet:Jayson Ackerman 
    Last edited by Kach; 11-28-2021 at 05:24 PM.
    The final battle,
    Pain, suffering; overcome,
    by the united.


  3. #23
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    My problem is a removable cockpit would require a payload hardpoint since it is not built into the craft, therefore requires additional support. As there are limited hardpoints, it's not going to be as versatile.
    Spoiler: ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ √Ăłł Єѵïł ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ 

  4. #24
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    Quote Originally Posted by Enigma View Post
    My problem is a removable cockpit would require a payload hardpoint since it is not built into the craft, therefore requires additional support. As there are limited hardpoints, it's not going to be as versatile.
    That is a very interesting take, I hadn't considered, but it makes alot of sense to me as it would be are making design that sacrifices some functionally for the extra survivability.
    Additional armor, and backup systems are going to take up mass otherwise used for payload.
    It would depend on the design concept whether crew survivability and recovery took precedent over raw versatility.

    It would also depend on the Naval Doctrine of the user.
    Craft going on long haul, un-supported missions might need resources to keep the pilots alive for long periods before retrieval, while craft working supported by larger ships would make the worthwhile trade for performance with retrieval being relatively rapid.

    For the purposes of the RP, support by a larger craft would be possible and extreme range missions unlikely, though that maybe something to explore in mission selection.
    Additionally, the character's own personality may came into play with their ship choice and how high they prioritize their survival over performance.

    Who was still interested?
    The final battle,
    Pain, suffering; overcome,
    by the united.


  5. #25
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    Fox Xalian's Avatar
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    I'm still down for it!


    Thank you to Alice for making my sig and avi <3

    Spoiler:  

  6. #26
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    I wanted to wait to allow everyone to recover from the holiday season.

    Anyone wishing to proceed, please let it be known. I would like to have character sheets wrapping up in January so we could look forward to a February step off.

    Please let me know if you have any comments, questions queries or concerns.

    Kach Out.
    The final battle,
    Pain, suffering; overcome,
    by the united.


  7. #27
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    I was just waiting for you to post up the OOC


    Thank you to Alice for making my sig and avi <3

    Spoiler:  

  8. #28
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    Quote Originally Posted by Fox Xalian View Post
    I was just waiting for you to post up the OOC
    .... That would make sense, wouldn't it.

    OCC below

    https://role-player.net/forum/showthread.php?t=96795
    Last edited by Kach; 01-04-2022 at 12:44 PM.
    The final battle,
    Pain, suffering; overcome,
    by the united.


  9. #29
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    Still open for more!
    The final battle,
    Pain, suffering; overcome,
    by the united.


  10. #30
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    I'd love to join, if it's still open! Let me know, and tomorrow I'll work on a character sheet!

    Also, what is hardpoint? I keep seeing it mentioned, but not sure what it means.

    What is an Angel, without her Wings?

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