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Thread: [M] The Throne of Gods: Divinity's Requiem

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    Default [M] The Throne of Gods: Divinity's Requiem

    This is Rated M for violence, blood, gore, language, nudity, sexual content, and contradiction of religious beliefs that might be considered blasphemy outside of creative context

    The Throne of Gods: Divinity's Requiem

    Take a look at the other active story! (MoD - OOC/IC)


    The King of Gods is gone. The Throne lies empty, waiting for your ambitious hand to claim it.

    The Monarchs stand in your way, and a new era must be ushered in. The God of Ruin calls upon those who understand the necessity of celestial rebellion to topple the established hierarchy.

    There is no Order. There is no Freedom. Only Pain and Chaos shall reign.

    Will you walk with the Child of the Apocalypse and forge a new life? Will you seize the mantle of a Monarch and rule with an iron fist? Will you betray Ruin and lead the rebellion yourself? Or will you sit upon the throne in the end?

    Evil knows no limits.




    Spoiler: The Five Monarchs 


    Spoiler: The Multiverse Setting 


    Spoiler: Rules and Expectations 

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    Spoiler: Notable NPC Characters 


    Spoiler: Character Sheet 


    Spoiler: Damian: Child of the Apocalypse 



    Accepted Player Characters

    Temperance: Goddess of Virtue played by Hannelorian

    Chisoni: Goddess of Grief played by Azazeal849
    Last edited by RedKayne; Today at 01:16 AM.

  3. #3
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    Name: Temperance

    Gender: Female

    Age: ~45,000

    Appearance:
    Spoiler: Temperance, Goddess of Virtue 


    God/Goddess of: Goddess of Virtue

    Faction: Formerly, Order. Currently, Chaos

    Powers:

    Virtuous Whispers: The gentle whispers of influence calling those targeted to reach for their better angels. Or so that was it's intended use. Temperance can use her powers of influence to sway those to her side, and act in a manner that is befitting of her will. The call of the greater good being hard to resist. At the same time, these whispers can be words of corruption, convincing those to abandon their morals and virtuosity effectively enacting her own journey from the world of order and light into the darkness of chaos. Operating chiefly on arrogance and insecurity of her fellow deities, influence is aligned with the power of will. Arrogance, insecurity, propensity for rash actions and temperamental emotion strengthen whispers become. Those of weak will or shakeable will are easier to influence. Virtue and Sin are inherently intertwined, one can easily become the other with just a little convincing. Though once someone is aware of what is happening, the effects of influence can be easily be broken.

    Good Works: The ability to channel her divine energy to other deities for brief periods of time. The virtues of the world as expressed through actions often directly correlate to the abilities or domains of other deities and as such they will benefit from Temperance's good graces, allowing the effect or impact of their abilities to grow so long as her grace is shared. Similarly when virtues are corrupted into sin, that too carries tremendous power which can further be spread amongst the chosen.

    Divine Light: Calling upon the energy of good will and order itself to summon rays of light to cut through darkness and her enemies, tempering her enemies into submission. Her only true defensive move that requires a fair cool down period once utilized.

    Equipment: Humility's Rapier, a thin yet deadly blade intended to humble her enemies particularly those harbor unparalleled pride.

    Personality: A once cheerful demeanor has been replaced with scathing sarcasm and dry humor. Temperance seldom conceals her own thoughts and often favors a direct approach to any and all who cross her paths. Where she was once judgmental, she finds little offends her. Only faint traces of humility remain within the shell Temperance feels she has become. Temperance has seen ages go by, and has slowly become jaded over time, often leading her to assume the worst of everyone who surrounds her. She prefers words over actions and would rather not get her hands dirty, instead opting to act through proxies, often weaker willed individuals.

    Background: Chastity. Charity. Temperance. Diligence. Kindness. Patience. Humility. Good Works. Faith. Sobriety. These humble words are the words of virtue, the divine tenants that those who wish to walk in the light should obey and embody. While modern humanity dates back 300,000 years, it is thought that consciousness as we may conceive of it dawned some 45,000 years ago, leading to the eventual creation of morality. And with that notion Temperance the Goddess of Virtue was born. A glowing beacon, a holy flame for those who wished to better themselves and their communities around them. The overwhelming desire to be good, or to do good once fueled the Goddess, a humble servant of Order, defining the moral code of those across the realms. Yet with evolution, comes changes in morality, the very definition of right and wrong bringing forth a profound loss of clarity. Virtue gives way to sin.

    The death of Suriyel and the fall of the Gods was forever a defining moment for Temperance, a goddess of humble beginning. The true order of the realms seemed forever lost. If the King of the Gods could be killed so easily and the factions associated with evil could rise up, what was the point of virtue? It was clear that holding such virtue could not stop the triumph of chaos. After a hard fought return to Elysium and the reclamation of her power, not even Luthious himself could convince her to stay true to her purpose and the restoration of Order as it was once known. A self imposed exile in the land of Carcari completed her transformation, using the tricks she once used to invoke the best in all beings, to slowly corrupt and invoke the worst. A desire to destroy those who she once idolized, to awaken them to the reality that she now experiences is her overriding motivation. Even the death of Baldramont seemed to further prove her point that the chaos of the realms reigned supreme. The end of all things hath hastened her growing wrath.

    Walk Diz way: There are a number of theories as to why Temperance has chosen to follow the God of Ruin into the breach, though none have been directly confirmed by the goddess herself. The most logical explanation is simply that his goals align with hers. Convinced the order of the multiverse is fundamentally broken and beyond restoration, it stands to reason that by following someone who wishes to dismantle it all monarch by monarch, a new world order emerges that will ultimately restore her faith, validating her own beliefs. As Diz' end game is not entirely clear, Temperance would in essence be gambling on the chance of a future more closely resembling what she would choose having found herself entirely bereft of her original faith and purpose.

    Diz is not an unknown factor in the life of the Goddess of Virtue, the vast majority of her life standing in direct opposition to the ways of chaos and ruin. The two have met throughout the millennia, it is possible, some might argue that at some point in time she herself fell victim to the god's devastating ability to corrupt and thus became a tool for perpetuating corruption throughout the multiverse and therefore has no perceptible other choice than to simply obey.
    Last edited by Hannelorian; 09-23-2024 at 07:16 PM.
    Thanks to Hayabusa/Ryoku for the set.

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    The Replicant
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    Name: Chisoni

    Gender: Female (usually)

    Age: Unknown

    Appearance: Chisoni has pale skin that almost appears blue in some lights, and wispy black hair that falls to her hips. Her features are always shadowed, as if light simply won’t illuminate them, but those who knew her before the Fall would recall her pale, hollow eyes - bloodshot and frequently tear-streaked in sympathy with the humans she was connected to at any given time. Since the Fall, an overindulgence in her sacred charge has caused the shadows over her face to darken, so that now it can barely be seen at all. Her purple fingernails have grown long, such that they almost resemble claws.

    Spoiler: Chisoni 


    God/Goddess of: Grief. Her epithets among the pantheon include The Hollow Maiden and The Weeping Lady

    Faction: Unaligned (formerly, Balance)

    Powers:
    The Howling - Chisoni is capable of unleashing a psychic attack that bombards an enemy with dissonant screaming and feelings of extreme pain and loss. The barrage can incapacitate, cause bleeding from the nose and ears, and in some cases kill.

    Veil of Tears - if Chisoni needs to escape or to disable her enemies, she brings down a cloud of shadow - the black mist is ice-cold and inflammatory to the eyes, similar to pepper spray.

    Equipment: Although she rarely seeks out conflict, Chisoni can manifest a lash made of purple fire to attack others if provoked.

    Personality: Chisoni has never pretended to be something other than what she is, and she would not ask the same of any other god either. She has great respect for those who are authentically themselves, and those who endure hardship. She cares for humanity, in her own way - she does not see herself as a bringer of suffering, nor necessarily healing; more of change. She would rather be alone than in a crowd.

    Background: Like many gods of emotion, Chisoni took form slowly - growing with life itself as a half-formed concept before attaining true consciousness through the thoughts and experiences of higher creatures like humans. As a manifestation of one of life’s least pleasant emotions, Chisoni was never even given a name by most cultures, less still prayed to. No matter. She would help them anyway, for it was her calling. They gave her strength, and in return she would guide them through their grief to eventual acceptance.

    Though Chisoni found her home in the faction of Balance, she had few friends there - drifting from place to place and seemingly content with her own company. One she could claim more than a superficial relationship with was Dashura, the god of love - for the end point of all love is grief, one way or another.

    The Fall was a revelation in more ways than one. With no context for being suddenly stranded near an urban centre in the south american continent, Chisoni fell back on what she knew. The humans requiring her attention grew in number as gods and demons ran wild across the Earth and casualties mounted, and Chisoni was awed to find herself stronger than she had ever been - a useful side effect when demons and upjumped demigods dared to cross her. Perhaps this new state of affairs was not a calamity - merely a change?

    She still helped every human whose pull she felt, of course. But there were so many, and acceptance took time. Was it not simpler - kinder, even - to just take all of a person’s grief into herself at once, and purge them of both the hurt and the memories that had caused it? Selrina would never countenance leaving the humans so unbalanced and empty, but then again Selrina wasn’t here - and she certainly had made no effort to find and help the stranded gods that Chisoni could see. Chisoni likes what she has become, and the new freedom she has been granted to wield it. She will fight alongside others to defend that freedom, if necessary.
    Spoiler: My RP links 

    PM me for novelised versions of any of my RPs, or ones that I have participated in. Set by the awesome Karma.


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