SHRK'JAAR, SKAARJ WARRIOR
Featured in: Deadmatch II
Shrk'Jaar is a character who grew far and away beyond his original remit. Deadmatch was originally conceived as a simple competition and an excuse to write over-the-top fight scenes with utterly expendable characters. I followed this, picking a Skaarj because I have fond memories of the game Unreal. And then somehow Shrk'Jaar ended up winning the Most Realistic Character award for 2013. How the hell did that happen?
Partially because I decided to play my posts almost completely seriously despite the crazy premise, and partially because I shamelessly roped some friends into forming an alliance against a team of demons. The PCs teaming up led to some quite surprising character development, allowing me to show the interesting contrast of ruthless xenophobia and unflinching honour that gave the Skaarj depth in the original game. Although I don't plan to enter another tournament game, I would definitely bring Shrk'Jaar back in a future RP. It would have to be alongside his former ally Huntsman (played by DarkPotato), as the dynamic of growing trust between a human and an alien who used to kill them on sight is something I'd like to explore further.
Trivia: I borrowed several bits of the Skaarj "language" (phonetically, and probably inaccurately) from the original Unreal game, but the translations are my own. Also, this isn't the first time I've created a Skaarj-inspired character, although the previous was modeled on the Warlord rather than a basic warrior. Here he is - with a suspiciously similar name and battlecry! - in a RP loosely based on Final Fantasy X (8th post down).