2.
The Outer Realm
This is the world behind the cover of the observatory.
This was meant to be the structure's first line of defense. There are no actual walls, only a massive circular perimeter of vehicles and towers. Capable of producing a solid wall of fire on incoming fighters. All rendered useless as the attack came from the inside, most towers stand useless as the carnage ensues.
There's basically a moon level of gravity here, all weapons there and vehicles are usable.
From here there's really only two ways in, the docking bay up high and the main entrance which could fit a school(not the school bus) inside, though having said that the door are in malfunction so they open and close regularly to a glitch and the time loop itself, so don't be crushed by them.
3.
Vehicle Entrance
The vehicle Entrance. This is actually the main entrance of the building itself but with the gravity surges from the gravity field which is now a murderous weapon, the out of control turrets, the hard to time slamming door and the electric surge that rips through people like one ply toilet paper.
4.
The outer wall.
Surrounding the core of the observatory is a solid wall. Over a meter thick and coated with thick steel alloys on both sides there is a wall of activity happening withing this wall so much so that it is capable of creating two very separate battle grounds.
On the outer walls in a in active slab of lifeless metal which has a field that opponents are capable of walking over as the wall is one one can walk on with ease, no matter the size.
5.
The Engine Room
The Engine room was once the lives blood of the structure using high risk technologies to create the resources needed to keep the structure running. Now it's a molten hell hole with heat so intense it will melt the face of any man who takes a wrong step within and is prone to core bursts which increase the tmep to impossible highs sending a massive burst of heat that will, of course, melt your face off.
6.
The Gravity room
(Ground Floor)
This is the second lowest point of the arena and also the ground floor. So ground floor and floor below.
This was the home of the generators that kept the structure running smoothly, now it is one of the primary causes of death and in irregular locations on the ground floor where the earth will sink in on itself and anything above it will be almost instantly crushed by it's own weight.
7.
Inner Walls
The inner walls are the inner part of the walls that cover the main center of the observatory. this part of the structure is most impressive for it's individual movement base gravitational control. You can run up this wall, jump(at high speed) cross this wall. You can even float cross it. It's all about the intent in your last step, think of it like a Nintendo WII board thingy times a million.
The most frieghtful thing to worry about here is debris, the electric surge that runs fastest and most frequently there and the ships that were once settled in the docking back that have been launched into the structure itself.
8.
The Control Room
This is the largest room of any of them and it is also the highest point of the tower with reading going through there mostly.
But the roof is torn through and most who do not have a strong hold on the ground will be pulled out into space. Those who can stay in room without being pulled out have more than watching hundreds of soldiers and officers being dragged out into space there appear to be heavy pulses burst through the room every few minutes, very close to sonic waves punching on the body and making it hard to move.
9.
The Docking station
The station where large air craft entered and left, moving continuously very much like a busy air port terminal only electronically control arms move and pick up spacecraft and dock them to the locations most convenient for cargo pick up and transfer. As the majority of cargo is moved in and out of the station here this is the location with the highest level of security with turrets looking out and looking within the docking station. It was the height of protection for the people inside.
Now it is a death trap with arms pulling and throwing crafts of all sizes in all directions and turrets aimed at everything moving it is nothing more that a spectacular slaughterer house.
10.
Record Rooms
This is by far the most complex internal structure as it makes up the entire internal structure. Of the observatory. Once it was beautiful, gleaming before the walls were placed over it, it was a simple structure with it's stairway on the outside and a view to the universe outside. No it is nothing more than a busy structure within a structure where busy bees work like a hive mind with over thirty levels in wide floors filled with data.
At the moment electrical surges are igniting what were once considered to be structural marvels, blowing the load bearing pillars while not killing anything in its path The surges rise from the bottom but from the top floors the pillars explode dropping each level down crushing itself down.
The chaos is intense, the stress if not the get caught in the surge and not to be caught in the debris.
There's a not of things to fight, a great deal of ways to die and many many places to spawn from once the killing starts.
If you are lost as to how the deathmatch works:
Example of past battle one.
Example of past battle two.
Opening posts
These are your introduction to the arena. Basically posts moving your from your past locations to your current ones. Its kinda where you set your character up and pick a spot to kick off from. Use it.
But once you post do not post again.
Just put at the top that this is your intro post so there's no confusion.
I will give everyone ONE week to do their opening posts.
At the first minute of Tuesday, well my Tuesday CAT. I will make the battle's openign post and IT"S EVERY MAN FOR HIMSELF!!!
No you don't have to wait for me to post. It's the third battle so the format should be pretty clear.
HAVE FUN!!!!!!
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