ALWAYS RECRUITING!
Pokémon:
Rings Of Destiny
THIS ROLEPLAY HAS BEEN UPGRADED FROM A PG-13 RATING TO BEING RATED M. IF YOU HAVE ANY QUESTIONS, PLEASE PRIVATE MESSAGE VULPES ARENAS.
Spoiler: Back Story
[I] Thomas everin, a renowned scientist, has created a new device. Through the studies of the Hoopa’s Rings and aid hundreds of Psychic type pokemon. Along with fellow researchers, the Ring-Watch has been created. Seeking to test its capabilities, Thomas Everin sent researches out to release the product to special individuals. The individuals range anywhere from Rangers, Trainers, Breeders, Holon Researchers, Nurses and Doctors, even spreading into the Warlords and Burst warriors. Pure luck has led the scientists to you, when a strange looking man in a lab coat approaches you handing you an unmarked box, inside is the watch. But before you can turn back to look the man is gone.
These unique watches, allow you to connect directly to your hometown of origin. Instantly transporting you there with a simple command. Additionally, these scientists have set up small nodes in every city allowing you to immediately connect with them upon entering the city. Another feature of the watch has allowed you to connect to a new Ringer when their watch comes online. Giving you a brief description of the person and allowing you to teleport to their given location.
Current story as created by the players:
-S, who is a mysterious person that no one knows anything about, makes someone, or something, drop a ringwatch, which allow the person to teleport to any location they've previously visited, at selected candidates.
-S offers missions that happen at random times during the campaign to either help the community or further the cause of a certain organization.
-S finally offers a big mission, which is to take down a legendary pokemon, to which almost every ringer responds.
-The ringers, who are people that possess ringwatches, realize that criminal organizations within Orre may be behind the attack, as they immediately attack ringers upon seeing them.
-Ringers take down the legendary pokemon, and criminal organizations in Orre are suppressed, for now.
-A carnival is held in Unova, to which multiple ringers respond. Here, the ringers discover that there are other, older (?) ringers that S has planted here.
-The ringers also realize that, at the carnival, there are specific type trainers that S has planted for an unknown reason.
-The carnival is over, and all of the ringers spread out. Luka and Conall talk about Conall and Natalia's intimacy, and possible marriage.
-Tristan saves a scientist, who in turn becomes insane, and tells Tristan that ringers are no longer safe.
-Tristan just barely escapes as the scientist is murdered and criminal organizations almost capture or kill Tristan.
-The ringers become aware that many criminal organizations now have their eye on them.
-The story continues from here.
-Credit to Mfable for the back story.
-Minor Changes made to original please see the original story for all the origins of the RP.
Welcome! To the grand world of Pokemon!
Start off your pokemon adventure with your friends! Or you can start a solo adventure and begin your adventure from there. Everything is up to you. Please refer to the Spoiler below for Character Creation. We ask that you be Original, Create your own Persona, and have fun in the world of Pokemon!
This is part II of the epic adventure. The continuation of the RP Pokémon: Rings of Destiny will feature an open world, as before, but with a storyline that may be pursued.
Spoiler: Character Creation
Spoiler: Character Sheet Template
Name:
Age:
Gender:
Height:
Weight:
ID #: (8 Digits)
Path(s):
Advanced Path(s):
Perks:
Flaws:
Faction(s):
Appearance:
Backstory:
Gear: Ring Watch
Pokemon in Party: (level)
Example:
Lvl 5: Pikachu
Pokemon in Box: (level)
Example:
Lvl 5: Pikachu
You start with a single Pokemon at Level 5, chosen from the list below.
Spoiler: Starting Pokemon
- Bulbasaur
- Charmander
- Squirtle
- Pikachu
- Eevee
~- Chikorita
- Cyndaquil
- Totodile
~- Treecko
- Torchic
- Mudkip
~- Turtwig
- Chimchar
- Piplup
~- Snivy
- Tepig
- Oshawott
~- Chespin
- Fennekin
- Froakie
~- Rowlet
- Litten
- Popplio
- Rockruff
~- Pichu
- Cleffa
- Igglybuff
- Togepi
- Tyrogue
- Smoochum
- Elekid
- Magby
- Azurill
- Wynaut
- Budew
- Chingling
- Bonsly
- Mime Jr.
- Happiny
- Munchlax
- Riolu
- Mantyke
~- If you are in a Faction, you can gain a random Pokemon instead. (As determined by the GM.)
Each character chooses one Basic Path.
Spoiler: Basic Paths
- Breeder – Breeders are always looking to care for Pokemon in every way possible, and make up a lot of Pokemon oriented professions. Their main skill, however, is breeding Pokemon. As a Breeder, Pokemon eggs in your care hatch twice as fast, and you will always know which Pokemon will hatch from an egg just by studying it for a few minutes. Additionally, you know how to make Pokemon food from ingredients found in the wilderness, and Pokemon you care for will produce offspring even if not in a Daycare Center.
Starting Gear: Full Heal (x5)
Catching Restrictions: Limited
Team Restrictions: Unlimited- Burst Warrior – There is a small village located in a secret place that trains their youth to become Burst Warriors, special individuals that can use Burst Hearts to fuse with the Pokemon inside of them. These unique individuals can use these powers for a great many things, and can fight one another in these forms. However, these forms are prohibited from fighting in Pokemon battles. Using these Bursts and spending time in these forms allows the contained Pokemon to level and evolve like normal, but they never leave the Burst Heart unless it is broken. They are allowed to capture Pokemon in Burst Hearts anywhere, because the Pokemon will live in peace and comfort for as long as it is in the gem.
Starting Gear: Burst Heart (x5)
Catching Restrictions: Unlimited (Burst Heart)/Prohibited (Others)
Team Restrictions: Unlimited (Burst Heart)/Unlimited (Other)- Ferrum Leaguer – You are a trainer that specializes in Ferrum battles, special battles that are best two out of three and fought with a single Pokemon and two others as supports. The Ferrum League is further separated into Green, Blue, Red, and Chroma Leagues, each with their own Ranks.
Starting Gear: AR Gear
Catchign Restrictions: Unlimited
Team Restrictions: Unlimited- Holon Researcher – A small research station in a valley known as Holon created mutations in the Pokemon around it, making them undergo changes that mutate their type. Although the mistake was noticed and corrected, the station did such harm to the Pokemon that the mutation was now natural. By studying a Pokemon for a few minutes, you can determine if the Pokemon is a Delta Species Pokemon, and what type that Pokemon is. Additionally, your starting Pokemon may be a Delta Species Pokemon. (Type is chosen at random by GM. PM me if you get this.)
Starting Gear: Pokeball (x5)
Catching Restrictions: Unlimited (Holon)/Restricted (Other)
Team Restrictions: Unlimited- Rancher – Ranchers are owners of expansive land where they raise and take care of Pokemon, letting them run free in natural environments. Your ranch is always a registered location in your Ring Watch, and any Pokemon you put into the box is transferred to the ranch to run free. Pokemon on the ranch can produce eggs without needing to be in a Daycare. Additionally, your starting Pokemon may be Tauros or Miltank. If you have a Miltank at your ranch, you gain 5 Moomoo Milk each week, per Miltank.
Starting Gear: Moomoo Milk (x5)
Catching Restrictions: Limited
Team Restrictions: Unlimited- Ranger – Pokemon Rangers are dedicated to protecting the wilderness and the Pokemon that live there, stopping poaching and illegal capture wherever it crops up. You have a basic Capture Styler, allowing you to calm and befriend wild Pokemon. As the Ranger performs missions, they may learn Capture Assists and Guardian Signs, but do not start with either. A Pokemon befriended with the Styler may not be brought out of its natural habitat.
Starting Gear: Capture Styler
Catching Restrictions: Prohibited
Team Restrictions: 1 (Captured) and 1 (Befriended)- Trainer – Trainers make up the majority of people in the Pokemon world. They capture, train, and battle Pokemon. They are allowed to participate in most battles, and can challenge Gym Leaders and Elite Four.
Starting Gear: Pokedex, Pokeball (x5)
Catching Restrictions: Unlimited
Team Restrictions: Up to 6- Warlord – Warlords are a specialty of the Ransei region, participating in a unique game of mass combat and stronghold control. Participants attack and defend locations, using a single Pokemon on a large battlefield filled with many Warriors. Instead of befriending Pokemon like in the past, Ransei Warlords now capture Pokemon in Pokeballs and act in a manner similar to Trainers. While they cannot battle Gym Leaders or Elite Four, they are allowed to participate in the Ransei Warlord events. Additionally, each Warlord has a single Warlord Ability.
Starting Gear: Pokeball (x5)
Catching Restrictions: Unlimited
Team Restrictions: Up to 6
Spoiler: Capture and Team RestrictionsCapture and Team Restrictions determines how many Pokemon you can have and where you can catch them.
Capture Restrictions
Unlimited: You have access to basically anywhere to catch Pokemon, bar places where it would be considered poaching.
Limited: You do not has as much freedom in catching Pokemon, but you can get around this in a few ways. If the need is right, you will sometimes be forgiven, such as when you catch Pokemon is areas where it is illegal but only because of an event such as a threat to the safety of the Pokemon.
Restricted/Prohibited: You cannot catch Pokemon in areas where it is illegal, no matter the situation.
Team Restrictions
Unlimited: You have no maximum team amount, but you are encouraged not to have too many.
#: Your team can be up to this many Pokemon.
Each character does not start with an Advanced Path, unless it is bought with a starting Perk.
Spoiler: Advanced Paths
- Ace – You have become so great at catching Pokemon, that you tend to find higher level Pokemon. Every Pokemon that you catch are always 5 levels higher.
Requirements: 100+ Pokemon- Chaser – You know the ins and outs of chasing down Pokemon, able to make sure they have trouble escaping you. Wild Pokemon cannot flee from battle (though moves that allow escape still work.).
Requirements: None- Coordinator – You have found a Contest Hall and are not registered to participate in Pokemon Contests. You can now make PokeBlocks and Poffins, and have access to Ball Capsules and Seals. Occasionally, fans may give you inexpensive items.
Requirements: None (You automatically gain this Advanced Path when you enter a Contest Hall.)
Additional Gear: Contest Case, PokeBlock/Poffin Machine- Delta Specialist - You can unlock the Delta gene in Pokemon you gain from Holon. Whenever you gain the Delta Species Pokemon Perk, you can choose the Type gained, and you can also use the Perk on Pokemon you have already gained that aren't Delta Species.
Requirements: Holon Researcher
Additional Gear: Delta Gene Collar- Diver – You can dive underwater without the need for PokeRide or the move Dive.
Requirements: None
Additional Gear: Diving Gear- Doctor/Nurse – You have been through enough training to take care of Pokemon in advanced medical ways, and have been granted access to a portable Healing Machine. Additionally, you may identify PokeRus and can examine Pokemon to find other medical related information.
Requirements: None
Additional Gear: Healing Machine- Expert - You have been leveling Pokemon for a long time and have learned all the most successful techniques. Each of your Pokemon can gain an additional Level each day.
Requirements: 50+ Level Ups- Fisherman – You can catch any Water Pokémon native to the area regardless of the type of Rod used.
Requirements: None
Additional Gear: Tacklebox- Medium – You can sense the presence of spirits and can understand them when they attempt to communicate with you.
Requirements: None- Move Tutor – When you choose this Advanced Path, choose a type. You may teach Pokémon move tutor moves without the need to visit a move tutor. You can gain this Advanced Path up to 18 times, choosing a different type each time.
Requirements: None- PokeStar – You are an Actor/Actress, participating in movies. You gain a weekly stipend of 2000 PokeDollars. Occasionally, fans may give you inexpensive items.
Requirements: None- Psychic – You can read the surface thought of others, and can move small things with your mind.
Requirements: None- Scientist – You are devoted to figuring out everything there is to know about ancient Pokemon and how the world around you works. Your studies have led you to the many museums that dot the landscape, and you have figured out the formula for regeneration. You have a portable Revival Machine, allowing you to revive Pokemon from Fossils at any time.
Requirements: None
Additional Gear: Revival Machine- Specialist - You have devoted yourself to catching Pokemon of a certain type. When you take this Advanced Path, choose a single Pokemon type. You can catch an extra Pokemon per day of the chosen type.
Requirements: 20+ Pokemon of Chosen Type- Swimmer – You can surf on the water without the need for PokeRide or the move Surf.
Requirements: None
Additional Gear: Swimsuit- Team Admin - You have been elevated to the rank of Admin or its equivalent within your team or organization. You can give missions to other members of your Team and gain additional benefits within it. (As determined by the DM. Benefits are mostly roleplaying opportunities.)
Requirements: Faction Member- Technical Programmer – You can create TMs of any move so long as one of your Pokémon knows the move. You must have your Pokémon use this move on you several times, and it takes about a week of practice and programming to create the TM.
Requirements: 10+ TMs
Additional Gear: TM Laptop- Technical Teacher – When you choose this Advanced Path, choose a type. You may teach Pokémon TM moves without the need for a TM. You can gain this Advanced Path up to 18 times, choosing a different type each time.
Requirements: None- Veteran – You have seen many Pokemon grow and evolve, becoming even more powerful versions of their former selves. Your Pokemon always evolve 5 levels earlier than normal.
Requirements: 50+ Evolutions- Cross-Path – Through training, you have been cross trained into a secondary Path. You can gain one additional Basic Path. You do not gain starter items of the second path. And your Primary path is your main focus.
Each character starts with a single Perk. Each Perk can only be chosen once at character creation. More can be earned later in the game (as determined by the GM).
Spoiler: Perks
- Advanced Path – You gain, or start with, an Advanced Path that you qualify for.
- Boost Pokemon - Your starting Pokemon, or the next Pokemon you catch, is a Boost Pokemon. (The type is determined at random by the GM. PM me is you choose this.)
- Brawny Pokemon – Your starting Pokemon, or the next Pokemon you catch, is a Brawny Pokemon.
- Bravery - One of your Skittish Pokemon loses that quality.
- Break Pokemon - Your starting Pokemon, or the next Pokemon you catch, is a Break Pokemon.
- Dark Pokemon – Your starting Pokemon, or the next Pokemon you catch, is a Dark Pokemon.
- Daring Pokemon – Your starting Pokemon, or the next Pokemon you catch, is a Daring Pokemon.
- Delta Species Pokemon – Your starting Pokemon is a Delta Species Pokemon. This Perk can only be chosen during character creation. (The type is determined at random by the GM. PM me if you choose this.)
- Dodgy Pokemon – Your starting Pokemon, or the next Pokemon you catch, is a Dodgy Pokemon.
- Double Agent - You may start with or join a second faction.
- Duel Focus – You gain, or start with, an additional Basic Path. (If you choose this Perk, PM me.)
- Extra Pokemon – You may begin with an additional non-Legendary Basic Pokemon at Level 5. This Perk can only be chosen during character creation. Rangers may not choose this Perk.
- Giant Pokemon – Your starting Pokemon, or the next Pokemon you catch, is a Giant Pokemon.
- Hardy Pokemon – Your starting Pokemon, or the next Pokemon you catch, is a Hardy Pokemon.
- Healthy Pokemon – Your starting Pokemon, or the next Pokemon you catch, is a Healthy Pokemon.
- Heroic Pokemon – Your starting Pokemon, or the next Pokemon you catch, is a Heroic Pokemon.
- Inheritance – You begin the game with any one item of your choice. This Perk can only be chosen during character creation.
- Large Team - Your Team Size increases by two. Only Trainers may choose this Perk.
- Light Pokemon – Your starting Pokemon, or the next Pokemon you catch, is a Light Pokemon.
- Macho Pokemon – Your starting Pokemon, or the next Pokemon you catch, is a Macho Pokemon.
- Mighty Pokemon – Your starting Pokemon, or the next Pokemon you catch, is a Mighty Pokemon.
- Pink Pokemon – Your starting Pokemon is a Pink Pokemon. This Perk can only be chosen during character creation.
- Powerful Starter – Your starting Pokemon is Level 10. This Perk can only be chosen during character creation.
- Punchy Pokemon – Your starting Pokemon, or the next Pokemon you catch, is a Punchy Pokemon.
- Rally Pokemon – Your starting Pokemon, or the next Pokemon you catch, is a Rally Pokemon.
- Savvy Pokemon – Your starting Pokemon, or the next Pokemon you catch, is a Savvy Pokemon.
- Second Partner – You are allowed a second Partner, and begin the game with a second non-Legendary Basic Partner if this perk is chosen during character creation. Only Rangers can choose this Perk.
- Shadow Pokemon - Your starting Pokemon is a Shadow Pokemon. This Perk can only be chosen during character creation. (If you choose this Perk, PM me.)
- Shiny Pokemon – Your starting Pokemon, or the next Pokemon you catch, is a Shiny Pokemon.
- Small Pokemon – Your starting Pokemon, or the next Pokemon you catch, is a Small Pokemon.
- Speedy Pokemon – Your starting Pokemon, or the next Pokemon you catch, is a Speedy Pokemon.
- Star Pokemon - Your starting Pokemon, or the next Pokemon you catch, is a Star Pokemon. This Perk can only be taken once per year.
- Talking Pokemon - Your starting Pokemon, the next Pokemon you catch, or even one of your current Pokemon, is a Talking Pokemon. This Perk can only be taken once per year.
- Unstoppable Pokemon – Your starting Pokemon, or the next Pokemon you catch, is a Unstoppable Pokemon.
- Witty Pokemon – Your starting Pokemon, or the next Pokemon you catch, is a Witty Pokemon.
Each character can start with any number of Flaws at character creation. Each Flaw allows for an additional starting Perk. Each Flaw can only be taken once.
Spoiler: Flaws
- Fan – You have no starting Basic Path. Your Catching Restrictions are Restricted and your Team Restrictions are Unlimited. You do not have starting items or special abilities. You may spend a Perk at any time to get rid of this Flaw. When you do, gain a Basic Path.
- Hatchling – Your starting Pokemon has just recently hatched form an egg, and so is very new to the world and inexperienced. Your Starting Pokemon is only Level 1.
- Poor – You do not start with any of your Basic Path and Advanced Path Starting Items. You may spend a Perk at any time to get rid of this Flaw. When you do, you gain your Basic Path and Advanced Path items.
- Recruit – You are not a full member of your Faction, still and training and still not with the trust of your superiors. You do not start with your Faction Starting Gear. You may spend a Perk at any time to get rid of this Flaw. When you do, you gain your Faction Starting Gear.
- Skittish Pokemon – Your starting Pokemon is a Skittish Pokemon.
Spoiler: Factions
- Aether Foundation - You are part of the Aether Foundation, a group dedicated to the preservation of Pokemon.
Starting Gear: Aether Foundation Outfit- Team Aqua – You are part of the villainous Team Aqua, intent on bringing more water to the world of Pokemon.
Starting Gear: Aqua Ball (x5), Team Aqua Outfit- Team Cipher – You are part of the evil Team Cipher, a group that creates Shadow Pokemon. Your starting Pokemon may be a Shadow Pokemon.
Additional Gear: Cipher Grunt Outfit- Team Dim Sun – You are part of the villainous Team Dim Sun, intent on capturing Pokemon and forcing them into producing limitless energy for Altru, inc. using Miniremo and Gigaremo units.
Starting Gear: Dim Sun Outfit, Miniremo Unit- Team Flare – You are part of Team Flare, intent on reshaping the world with less people and no Pokemon to prevent war and fighting over resources.
Starting Gear: Team Flare Outfit- Team Galactic – You are part of the terrible Team Galactic, searching for Legendary Pokemon to rewrite space and time for your own nefarious goals.
Starting Gear: Galactic Grunt Outfit- Go-Rock Squad – You are part of the Go-Rock Squad, a group of people intent on catching powerful Legendary Pokemon using a Power Styler, an evil version of the Capture Styler. (It works the same as a Capture Styler, but takes over a Pokemon rather than befriending it.)
Starting Gear: Go-Rock Outfit, Power Styler- Team Magma – You are part of the villainous Team Magma, intent on bringing more land to the world of Pokemon.
Starting Gear: Magma Ball (x5), Team Magma Outfit- Team Plasma – You are part of the recently resurrected Team Plasma, intent on tricking others out of their Pokemon so that you can rule the world.
Starting Gear: Plasma Ball (x5), Plasma Grunt Outfit- Pokemon Pinchers – You are part of the evil Pokemon Pinchers, using Picher Guantlets to capture Pokemon in much the same way as a Pokeball, though slower. The energies convey hate to captured Pokemon. A Ranger can free a Pokemon captured this way with a Stylus.
Starting Gear: Control Gauntlet, Pincher Outfit- Team Rocket – You are part of the infamous Team Rocket, led by the father and son duo, Giovanni and Silver. Your starting Pokemon may be a Dark Pokemon.
Starting Gear: Rocket Grunt Outfit, Rocket Ball (x5)- Team Skull - You are part of Team Skull, a rough group of thugs that like to steal Pokemon and deface public property.
Starting Gear: Skull Grunt Outfit, Pokeball (x5)- Team Snagem – You are part of the thieving Team Snagem, a group with special machines that allow them to steal Pokemon that have already been captures.
Starting Gear: Snag Machine, Snagem Outfit
Playing The Game.
Playing the game is rather simple. It functions like your normal Everyday Pokemon Roleplay. You start your Journey as normal, and then greeted by a Professor, the Professor gives you the watch of a lifetime giving you access to teleport to any location unlocked, or to another player in the game. The RP itself, is self-paced. Granted there may be some story line posts by the GM it is completely Character driven. No waiting for a GM to post, or any posting order in its own. Everything falls on the players to create their own story. Group up, or play alone! Post as much as you want in any order you want. There will be times where a GM plot post is pushed out but it will be rare and will be noted as a plot type post.
Rules:
-You may only capture one pokemon a day. (Unless your profile states otherwise)
-You can NEVER catch a legendary unless an event allows it.
-Some Realism is required, while we won’t ask for full on realism seeing a ten year old stopped Team Rocket not once, but Twice. But some is required
-You can not take out Teams in the RP. Example would be, that Team Rocket can not be shut down. As that would take away from the chances a player can choose from.
-Events are not Mandatory events. They are completely player choice.
-We ask Events are completed in the Time Frame permitted
-Pokemon may gain only one level a day. Yes one could possibly level a pokemon more than once a day but given that opportunity one could level a pokemon to 100 in a weeks time and that would be no fun.
-No more then 3 Characters at a time. If you wish to create a 4th, please remove one of the original 3.
-Please keep your character sheet up to date as often as possible including your party and pokemon in box.
-As Determined by GM, Rules may be added or removed at any given time.
Spoiler: Special Pokemon
- Boost Pokemon - A Boost Pokemon has a special affinity for a certain type. Its resistance to this type improves by one step, and each of its attacks benefit from STAB as though the Pokemon were the same type (+50% Damage).
- Brawny Pokemon – Brawny Pokemon have a little more HP than other Pokemon of their kind.
- Break Pokemon - A Break Pokemon can know up to 6 moves, rather than just 4.
Dark Pokemon - Dark Pokemon have very negative personalities, enjoying suffering and destruction. They learn Physical and Special moves each 1 Level earlier than normal, but learn Other moves 2 Levels later than normal. They usually appear darker in color than normal.- Daring Pokemon – Daring Pokemon have a little more Attack and a little less defense than other Pokemon of their kind.
- Delta Species Pokemon - Delta Species Pokemon come from Holon, where their genes have been manipulated so much that they are not the normal type for their species. They can only be found in Holon. (PM me if you gain one of these.)
- Dodgy Pokemon – Dodgy Pokemon are just a little more evasive than other Pokemon of their kind.
- Giant Pokemon - Giant Pokemon tend to be about twice the size and four times the weight as normal for their species. They have higher HP, Attack, and Defense, but lower Special Attack, Special Defense, and Speed.
- Hardy Pokemon – Hardy Pokemon have a little more Defense than other Pokemon of their kind.
- Healthy Pokemon – Healthy Pokemon regain hit points naturally over time.
- Heroic Pokemon – Any move a Heroic Pokemon uses has a little more Power than normal for that move.
- Macho Pokemon – A Macho Pokemon is more powerful when it battles with allies.
- Mighty Pokemon – A Mighty Pokemon cannot be switched out by its opponents’ attacks.
- Light Pokemon - Light Pokemon have very positive emotions, enjoying caring for and protecting others. They learn Physical and Special moves each 1 Level later than normal, but learn Other moves 2 Levels earlier than normal. They usually appear lighter in color than normal.
- Pink Pokemon - Pink Pokemon are rare Pokemon that are only on a single island, and they become this color because of the native berry that grows there. The island is restricted to everyone, even trainers.
- Punchy Pokemon – Punchy Pokemon have a little more Attack than other Pokemon of their kind.
- Rally Pokemon – A Rally Pokemon makes allies more powerful when it battles with them.
- Savvy Pokemon – Savvy Pokemon have a little more Special Attack than other Pokemon of their kind.
- Shadow Pokemon - Shadow Pokemon have had their hearts closed artificially, and are cold and prone to fits of rage. Many know shadow moves, a type that is super effective against every other type. They can only be found in Orre. (PM me if you gain one of these.)
- Shiny Pokemon - Shiny Pokemon are oddly colored Pokemon that are sought after for their rarity, but it offers no benefits or penalties.
- Skittish Pokemon – Skittish Pokemon deal half as much damage when not at full HP.
- Small Pokemon - Small Pokemon tend to be about half the size and a third the weight as normal for their species. They have higher Special Attack, Special Defense, and Speed, but lower HP, Attack, and Defense.
- Speedy Pokemon – Speedy Pokemon have a little more Speed than other Pokemon of their kind.
- Star Pokemon - This Pokemon is always the highest evolutionary form, regardless of level.
- Talking Pokemon - These Pokemon have gained the ability to communicate with humans, whether it was through vocal training or through telepathy.
- Unstoppable Pokemon – Unstoppable Pokemon ignore protection moves, such as Detect or Protect.
- Witty Pokemon – Witty Pokeon have a little more Special Defense than other Pokemon of their kind.
Serebii - Pokemon Database
In-Character Thread
Active Characters
Tristan -Vulpes
Jerome, Orena, Riley -Arcus
Persephone -Kortaga
Hiru, Sairento, Alice -Kiro
Inactive Characters
Vacant
Important Persons
GM - Vulpes Arenas
Co-GM - Kiro Akira
Recruiter - Arcus
Bookmarks