Rated M for Mature; Will Encompass All that a Mature Rating Entails!
The Hunted
BrickHurst Asylum
Your kind is a disgrace to the very fabric of normalcy on this Earth. Your kind goes against God and his divine will for everyone to be normal. You are an oddity, a stain, you do not fit in and the unholy powers you have are an abomination. That is what they told you, that is what they beat into you day after day, but you know better. You were once happy, living your life freely among them, among those who turned on you, your very family betraying you. Whatever you did you loved it, and you thrived that is until they found out about your gifts, then you became the hunted.
You are called by many names. Some call you Mutant, Demon, Plague, Abomination, but you never lose sight of who you are. You are who you were meant to be until they began beating you, telling you something different, and pushing you to the point of breaking. The Asylum you were taken to is a jail, a prison for your kind. To them you need to be studied, to them you don’t deserve to live, but you will find a way out, the only issue is you will always be the hunted. Those who have tried to escape have been met with lethal force. The medicine they give subdues your gifts to the point in which it isn’t useful against them.
One thing is for certain. You don’t want to be here and you will find a way out, but what awaits you out in the world you were snatched from?
Date: May 27, 2020
Time: 5:45 AM
An alarm rings through the cells alerting you to wake up. Another day in prison for a crime you never knew was a crime until you were captured.
Hatred for gifted has gone on for centuries. The witch hunts of Salem, the misunderstandings throughout history. Wars fought in secret. There aren’t many gifted left in this world and yet for a long time they were simply hunted and killed, but now scientist want to know what makes them gifted, they want to know what in their genes can be extracted and harnessed into weapons.
You are portraying a gifted individual and you are either in the Asylum or on the run from Agents. Your gifts have limits but can be a variety of abilities except anything that would label you a god. You can be a part of a faction if you wish. The rules are simple for this game, the GM’s word is law, have fun, and most importantly focus on character development.
Factions:
The Order - A group of trained gifted who believe that humankind must be punished for their actions. The Order believes that one will bring about the apocalypse and in that moment those with gifts will rule.
Defiance - A group of trained gifted who try their hardest to protect and serve true justice even when they receive hatred from both humans and those who have gifts because they spread acceptance and not hate.
Agency - Agency trains hunters known as Agents whose job it is to hunt gifted and bring them to the Asylum or kill them outright.
Warning: There are those who are kept in the maximum security cells. Those are the ones who are monitored constantly. Their power is extraordinary, and dangerous, extremely dangerous to the point that any slip up could result in death. They are in specialized cells that keep their abilities at bay. Instead of killing them they are put through tests to see why their gifts have developed beyond those of others.
Character Dossier:
Name:
Age:
Ethnicity:
Gender:
Sexual Orientation:
Appearance: {Photo + Description}
Personality:
>Strengths
>Weaknesses
Backstory:
Faction: {N/A if not applicable}
Gift: {Describe it. What can they do? What are the limits?}
**For the appearance you can utilize real photos instead of anime.**
GM: RisingPhoenix
Co-GM: Yamimoon
I should note that this story is a mixture of fantasy and real world, but we are focusing slightly more on real world similar to television shows regarding individuals with gifts and such. Keep that in mind when developing your character.
PROJECT HUNTERS
Taipan - played by RisingPhoenix Ghost Rider - played by SikstaSlathalin Echolash - played by Yamimoon Maho Shojo - played by Koti~ Flash - played by Kiro Akero
Last edited by RisingPhoenix; 08-20-2018 at 09:44 PM.
Special thanks to Poison Ivy for the awesome sig and avy set.
Spoiler: The Return of a Story You May Want to Join!!
Are you interested in the return of Mystics? A new take on the 2012 Best Overall Roleplay Winner and 2017 Best Unfinished Roleplay Winner may receive a revamp. The question is, are you ready to have fun?
Name: Connor Zayne McCorwen
Alias: Ninja/Shadow
Age: 23
Ethnicity: Puerto Rican/Korean
Gender: Male
Sexual Orientation: Bisexual
Appearance:
Connor stands at a decent 5 foot 8 inches. He has a swimmer's build. Connor takes pride in his appearance and is often seen very put together. He has beautiful hazel eyes and a smile that could light up a room. He could easily pass for a teenager with his youthful appearance. He normally wears clothes that pay homage to his double lineages.
Personality:
>Strengths - Connor is very intelligent even for someone who looks like he does. As such he can get away with a lot because of his looks.
>Weaknesses - Connor trusts too easily and because of this he's taken advantage of by others.
Backstory: To say he had a perfect life would be a lie. Connor was born into a wealthy family, that much is true, but his parents neglected him and instead bought his attention with gifts to keep from spending any time with him. His grandfather was the only one who paid attention to him and kept in touch. One could say his grandfather raised him, but because his grandfather lived in South Korea and Connor in New York, it was hard to see him unless he flew out to visit. Growing up mixed was hard enough. He understood three different languages, Korean, English, and Spanish, but because his appearance leaned more to his Puerto Rican roots, when he spoke Korean he was chastised for it by others who didn't understand. Connor loves his family regardless, but the neglect eventually got the better of him and he did run away around the age of 10.
It was during this time that he began to see his gifts blossom. He didn't tell a soul, too fearful that something would happen. He kept it a secret, going to the wood to see what he could do and train his gifts as best he could. Eventually he was found by his parents after his grandfather had become overly worried and sought them out. His grandfather was a wealthy businessman in South Korea, and he had taken a trip to see him for his 10th birthday only to find he had run away. It had caused him to become concerned for the wellbeing of his grandchild if left alone with his parents. His grandfather made the decision to move to the United States, though keeping his business in South Korea. This way he could care for his grandson. When Connor learned of this he was overly excited, but now he had a secret and he couldn't tell anyone.
Around his 13th birthday, under the tutalage of his martial arts instructor, Connor won a tournament. His grandfather was so proud, but again his parents were too busy to care. On the way home Connor told his grandfather about his sexuality. His grandfather, though a traditional South Korean man, was open to his grandson's sexuality and did not turn him away because of it. His parents turned their noses up in disgust to learn of his bisexuality. Matters got worse when he met Gaius and introduced him to his parents and grandfather. His parents threw a complete and utter fit, threatening to cut him off, but his grandfather was always there supporting him. This was when he was 15 or so. It was also around this time that he moved in with Gaius to get away from his parents.
Gaius was always there for him, loving, supportive even through his high school years, but one day Gaius disappeared. No trace. Connor looked everywhere and exhausted every resource to find him. His friends told him Gaius had left him for someone else. They told him to move on, that Giaus had used him for sex and nothing more. Eventually he did manage to move on, graduating from high school and all the while training his gift in secret. When he graduated, he learned that there were others like he and Gaius in the world and they needed protecting. He was approached by the leaders of factions known as Defiance and The Order. Connor saw the chaos daily. He saw the secret fight. It saddened him, but he did not feel that humankind needed to be destroyed and thus he joined Defiance. He rose quickly through the ranks, training and developing understanding of the underworld. Eventually he was tasked with becoming an Agent of the Agency that hunted gifted. How could he do it? How could he hunt his own kind? The leader of Defiance explained that it was bigger than him, and that he was needed to help those gifted trapped in the Asylum. This was one year after he'd joined Defiance that he left to become an Agent. The training was brutal, he kept his abilities hidden with a special bracelet he wore that deterred detection. When he became an Agent, he rose through the ranks as well doing his best to get to a position that he could truly help.
Now at the age of 23, he still keeps his gift a secret, he has no clue where Gaius, the man he'd fallen in love with over 4 years ago has gone, but he is too deep in his work to let his emotions control him. His job in the Agency is to check on the various locations in which they harbor gifted to make sure operations are running smoothly. He's one of the youngest to hold a position of authority like this, and is monitored because of it. His grandfather thinks he's just doing business things whenever he gets the chance to visit.
Faction: Agent/Defiance = Connor is a double agent. He is an Agent of the Agency but he is also a member of Defiance. He has to keep it a secret at all times or risk death. Defiance trained him and put him in the ranks of the Agency to become an Agent in order to help smuggle gifted out of the Asylums.
Gift: Shadow Ninja - Connor has the unique and otherworldly gift to control shadows, even dipping into the shadows of others to control, as well as smoke and toxins. It does not matter what kind of smoke it is, he can control it, and generate his own smoke that is an extension of his body. Connor can travel as smoke to move into secure rooms without being noticed and can change the molecular structure of smoke and shadow to become hard and rigid or soft and ample depending on the need. For example, he can cause smoke to become dense and heavy thus giving it weight, he can also condense it and form it into projectiles or objects.
If he is in his smoke form and is sucked into a canister or something else, he cannot simply transform back into his normal form, he would be stuck that way until he is released. Transforming does strain his body, and tires him out if he utilizes the gift too often in the span of a day. His smoke can have the strength of the hardest of substance and the softest as well. Crafting weapons with shadows or smoke is an easy task for him. He can produce toxic smoke that can poison and contaminate.
He has enhanced agility, speed, and strength. His martial arts prowess allowing him to overcome enemies easily. His balance is impeccable, even maintaining balance on the thinnest of edges. His eyes shift color when he utilizes his gift. He has extreme acrobatic abiliites and his wounds heal whenever he is exposed to smoke.
Last edited by RisingPhoenix; 06-21-2018 at 12:16 AM.
Special thanks to Poison Ivy for the awesome sig and avy set.
Spoiler: The Return of a Story You May Want to Join!!
Are you interested in the return of Mystics? A new take on the 2012 Best Overall Roleplay Winner and 2017 Best Unfinished Roleplay Winner may receive a revamp. The question is, are you ready to have fun?
Looks like you've got an awesome roleplay started, RisingPhoenix!! If you would like to advertise for more members, here are some ways to do so!
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Also feel free to post in the Roleplay Directory. This is a thread that anyone can view at any time to see roleplays that are currently seeking and accepting members.
Special thanks to Poison Ivy for the awesome sig and avy set.
Spoiler: The Return of a Story You May Want to Join!!
Are you interested in the return of Mystics? A new take on the 2012 Best Overall Roleplay Winner and 2017 Best Unfinished Roleplay Winner may receive a revamp. The question is, are you ready to have fun?
Xbox One Gamertag: Free Today56 just say who you are first.
Breath deep as the snow falls around you. Let it fill your lungs and purify the fires of doubt within you.
Ethnicity:
Egyptian-American
(Mother was Egyptian Father was American)
Gender:
Male
Sexual Orientation:
Straight
Appearance: {Photo + Description}
Spoiler: Appearance
Has this Tattoo'd on his upper back (Minus the "explanations" below). Other then that he is often seen wearing two small golden earrings
Personality:
He's a quiet person when around a large crowd. But when he is around a small selection he is open and free to talk. His temper on the other hand can be set off with ease. He's short tempered and sensitive when it comes to his "Gift" While he thinks it's an amazing gift it's also a nightmare filled heartache. And one wrong word towards him can easily set him off. When he's calmed down after a rage fueled moment, he generally sits in a corner of his cell/room and contemplates things in his mind.
>Strengths
Wilderness
Sand control
Hot headed
Quick
Agile
Speaks Aarabic
>Weaknesses
Hates being confined
Hates small spaces
His control over sand is heavily slowed when its wet
Backstory:
Spoiler: Bakari's Story
Bakari's life was a simple one to start. His father was a Marine in the USMC where he traveled to different areas on Duty. Shortly after his deployment to Egypt he met Bakari's mother and fell in love with her with only a moments glance. The two became lovers and his father spent most of his three years with her. Upon returning to the states he had paid for Bakari's mother to join him and there where they became a family and soon had Bakari.
The begining of his life was normal as he didnt come across his abilities til a later age. All seemed normal in his life. He was an active kid with many friends made in a school life. Bakari loved to read and write and actively searched through his history of being Half Egyptian. Bakari even went as far as learning parts of the language spoken there from his mother.
Yet things would soon fail when he grew older. His father was always out on deployment leaving him and his mother to fend for themselves. But in his teen years his father gathered the taste of an alcoholic in which he eventually became a much more violent man in the end. Often striking Bakari for mundane things and his mother who just simply wasnt good enough.
Shortly after Bakari turned 15 he discovered his ability to manipulate sand. He could bring it to him, push it away, and even compact it together into a stone like hardness. Bakari was even able to disperse the sand into singular grains. He found his power to be a blessing from the Sand Diety of Egypt Set. But he was only so powerful as Ra would be the god to set things in motion. Although these were the words from his mother.
While his mother saw it as a blessing, his father saw it as a curse. Calling Bakari a thing and monster at times. When fueled with the disastrous matter of alcohol Bakari became priority on his fathers beating list. One night during his drunken rage, Bakari had enough on the matter of being beaten by his father and sent a spike of his sand straight through his fathers right shoulder. Injuring him severely. This matter had caused his father a month in the hospital and almost a year of straight therapy.
Bakari's actions not going un-noticed planted him a 'prisoner' in the grand BrickHurst Asylum. It was here he took a complete turn on his name. With discust for his father he took on the name of his mother. Dropping his Dalwin name and picking up the name Bennu. While some called it home, he called it a prison and that's just what it was. On the flyer given to him was a grand bold text saying "Home for the Gifted" but he knew better. Now it was two years into him being held captive as he called it. And he would spend his days trying to figure a way of escaping. But for now he would wait. Wishing to be the one who liberated his people from their hell that they call home.
During his stay at the Asylum his anger problems have landed him in a tough situation where he was placed under medium security. Watched during the day and left at night when he was at rest.
Faction:
N/A
Gift:
Through the powers of his so called gods Ra and Set he can manipulate the element of earth through a sand like basis. While he is only able to control sand rather then anything else he has developed the ability to harden his sand as hard as stone thus creating sandstone. And he is able to break the sand down to a granular level. This gives the sand a feeling as soft as the beach so to speak. He can use a total of 200lbs worth of sand at once only if the sand is close by and dry as the desert. The wetter it gets the more he loses. Even a gallon of water can drop his weight by 50lbs. When the sand is fully drenched in water, his capabilities drop to a maximum of 30lbs. The hardness of the sand only depends on the amount of sand used and how dry it is. While his powers are only limited by his anger he can still perform as needed.
Limits:
Angry:
Can lift the full 200lbs
Depending on his anger he can pierce steel by hardening 60lbs of sand
When angry he can often lose sight of who's good/bad
When he's over the point of being angry his abilities have known to sky rocket and form a small 4ft tall sandstorm/twister
Upon calming down, he is left at a loss of control causing his abilities being used at that point in time to denigrate
Calm:
Can lift up to 120lbs
Can only pierce as much as a 2x4
Can focus his abilities much easier giving him more control
Spoiler: John Jameson
Name:
John Jameson
Age:
24
Ethnicity:
American
Gender:
Male
Sexual Orientation:
Straight
Appearance: {Photo + Description}
Spoiler: Appearance
Personality:
Care free and very outgoing. He knows he's a gifted and hates other gifted. In John's eyes the world shouldn't hold the power that they do. Gifted are demons and wish to hold powers they could never even imagine to control. John feeds off the knowledge he receives often using his "gifted" powers to persuade others into believing he's "one of them" just before he pulls them away and locks them up for their ability.
>Strengths
Being Gifted
Ally to Hunters
Adept Parkour skills
Rifles (Shoots darts laced with paralysis)
>Weaknesses
Strong willed foes
Being Gifted
Long journeys
Backstory:
Spoiler: In Progress
Johns ability sprouted when he was at a very young age. In a group of friends who he had come close to there was other gifted who often found when John touched them their ability would suck their powers dry. While it didn't take notice at first John soon learned it was his ability. Taking advantage of it he began to use it when he felt it was needed causing a loss in many friends at the time.
The loss of friends always had gotten to him. As his gifted power put him in the grace of other gifted, yet it was a curse to them. With John's ability many of the gifted pushed him away in fear that he would use his power to just suck them dry. This continued on until one day he began to see what everyone had been saying about the "gifted". They were a problem. They were an issue that needed to be 'dealt with' John agreed. Soon to be casted out by his own kind, he waited until the time was right. Did his best to hone his skills in where he could take down more powerful foes. Yet he always has his limits.
Just turning the bright age of 17 in high school he left to join the ranks of 'Agents' or Hunters as he always called them. He would hunt and track down everyone he could find and put them where they belong. While shunned by many other hunters for being a gifted, he was also hated by his own kind for doing his job. John was per say alone in the world and he was fine with that. Some hunters respected him for what he did and even assisted him in capturing others.
Now years later, John has become an informant for some and often uses his ability to deceive others. He gets in there and gets out as quick as possible often referring his captures to the BrickHurst Asylum. Leaving them there to rot for the rest of their lives. When he isn't working he's studying up on the powers of others trying to either hone his abilities to get stronger or working on figuring out what he can do to make his job easier.
Faction:
Agent
Gift:
Snatcher:
Not really a positive but more on the negative effect of things. His "Gift" falls into the lines of draining powers. His gift gives John the ability to suck the powers out of others. His ability limits depending on the strength of his foe. The stronger they are the less his power works. Yet John's ability feeds off the weak. If someone is weak willed or depressed then he gains a boost in his powers. After using his ability on an opponent he must wait exactly 4 hours before he can use it once again. And the person he uses it on will gain their powers back in an hour time limit. Another effect of his powers gives him very minor use of their abilities. For a very short time of thirty minutes. From the moments touch, he drains their powers, this ability also causes them to feel a weakened state.
Thirty minute minor use of others abilities.
Four hour cooldown on using his ability again.
One hour time limit on others re-gaining their ability.
Upon "stealing" the powers he gets a basic understanding of them
Beta abilities he can zap without a problem. It's something simple for him to do.
Alpha abilities he can zap the basics of them. Example, Chris's ability he can zap the basic and leap 20ft for 5 times.
Omega Abilities is no questions asked impossible.
Last edited by Kiro Akira; 08-16-2018 at 12:30 AM.
Spoiler: Quotes?
Things Kiro has seen and liked or simply just come to his mind....
“I like your Christ, I do not like your Christians. Your Christians are so unlike your Christ.”
Angels are the most beautiful demons are they not?
Heros always get remembered but you know? Legends, they never die.
Spoiler: Kiros current favorite quote
Angels are the most beautiful demons are they not?
I'll join this and will make a char after I finish the next Servant's Chronicle story today.
Xbox One Gamertag: Free Today56 just say who you are first.
Breath deep as the snow falls around you. Let it fill your lungs and purify the fires of doubt within you.
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