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This drawing is not done to scale.
If you have any questions about the arena please feel free to PM me.
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The room is pitch black, you can't even see your hands in front of your face. That is until a loud rumble and hissing sound resonates throughout the room, as if a machine is starting up. Suddenly bright LED lights switch on illuminating their surroundings. The room looks like one you may see in a factory, about a college basketball court in size (94 feet long and 50 feet wide). The bright lights flicker and spark, every now and then, raining down little embers onto the floor below.
Well not a floor exactly.
Suddenly the floor begins to move, slowly at first. You only have to walk at a normal speed to keep it from taking you to its destination. At the end of the conveyor belt that covers the whole floor leads to walls that open like an elevator revealing a giant incinerator. The heat can be felt radiating throughout the room steadily becoming warmer as time ticks on. In the flames you can hear the groans and cries of warriors who have fallen in this arena before, calling for you to join them in their eternal demise. Hands reach out to grasp and pull you into their inferno should you get close enough.
On one wall exactly half way in between the fighters are three buttons. They look exactly the same and are not labeled. Each one does something different.
One button releases steam through the vents that line the room near the ceiling, hindering both fighters vision for one turn. Another releases gusts of air through the vents hard enough to knock both fighters a bit off balance for one turn. Yet another just rains beautiful colored confetti down on the fighters below for one turn. Which button is which is anyone's guess.
Across the room on the floor is a lever, the only label it has is "belt". This hints that it does something to the conveyor belt floor, but you have no idea what. Again, as for now the belt is moving at a speed that one could walk at a normal pace and keep up with it. There is no way to get out of the room until the battle ends.
Each player can only hit one button every turn, or they can pull the lever. The lever only works once and the effects only last one turn before it goes back to it's original position. The effects of the buttons/lever do not take place until the
next turn, so when they originally push the button or pull the lever it will seem as if nothing is happening or that they are broken.
Not long after the lights come on
music starts to play, the beat echoing through the vents above.
Whoever starts the battle begins closer to the incinerator (See beautiful picture above).
With a flip of a coin... Beta will start the battle!
(You have 4 posts per person and 48 hours to respond between each post.)
BEGIN!
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